Alfred (Mobile)

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Alfred
Brave Youngster

Alfred Mobile Face.png

Art by: Zlongame, Ltd.
Rarity
★
Faction Type
Icon Group Meteor.png
Icon Group Crystal.png
Appears in
Gender
Male
Voice Actor EN
?
Release Date


General Builds Bio Misc Classic

Character Introduction[edit | edit source]

The second son of Rockwell, Lord of Reynolds, he enjoyed a leisurely childhood under his family's protection. After he was framed by his older brother Alvince as their father's murderer, he joined up with Sigma's team and they embarked on adventures together. After a long and arduous journey, Alfred gradually turned into a brave man who could hold his own.

"Ah, my name is Alfred! Pleased to meet you all!"


Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 327 45 26 23 21 30
Max Stats: Serpent Master Font A.png Font A.png Font A.png Font D.png Font C.png Font C.png
Max Stats: Serpent Master 4257 498 336 226 254 113

Innate Soldier Boost 10% 5% 10% - 0% -
Max Soldier Boost 20% 30% 35% - 10% -
Max stats include maxed heart bonds and class masteries

HP ATK DEF INT MDEF SKL
Starting Stats 327 45 26 23 21 30
Max Stats: Serpent Master Font A.png Font A.png Font A.png Font D.png Font C.png Font C.png
Max Stats: Serpent Master 4013 462 316 209 240 113

Innate Soldier Boost 10% 5% 10% - 0% -
Max Soldier Boost 20% 30% 35% - 10% -
Max stats include maxed heart bonds and class masteries

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift Alfred.png
Newcomer! Amphibious Warrior!
2-Star For every 1 block moved, gain 1% to all stats except for HP. (Up to 5% max.) When passing through "Water", "Swamp" or "Depths", gain 1 chance to mitigate mobility reduction.
3-Star For every 1 block moved, gain 2% to all stats except for HP. (Up to 10% max.) When passing through "Water", "Swamp" or "Depths", gain 2 chance to mitigate mobility reduction.
4-Star For every 1 block moved, gain 3% to all stats except for HP. (Up to 15% max.) When passing through "Water", "Swamp" or "Depths", gain 3 chance to mitigate mobility reduction.
5-Star For every 1 block moved, gain 4% to all stats except for HP. (Up to 20% max.) When passing through "Water", "Swamp" or "Depths", gain 4 chance to mitigate mobility reduction.
6-Star For every 1 block moved, gain 5% to all stats except for HP. (Up to 25% max.) When passing through "Water", "Swamp" or "Depths", gain 5 chance to mitigate mobility reduction.
Skill Description Cooldown Point Cost Range Span
Surf's Up Surf's Up [Physical Damage] Attacks an enemy unit, dealing 1.5x damage. When moving after battle, all passable terrain is treated as "Water" for 1 turn. 2 2


Class Unlock Tree[edit | edit source]

Class Type Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Alfred class.png
Saber 02.png
Fighter
Occupation Infantryman.png
Melee.png
Soldier Infantry.png
Infantry
Last Stand
Last Stand
Class Mastery
+9 ATK, +36 HP
- -
Saber 03.png
Swordsman
Occupation Infantryman.png
Melee.png
Soldier Maid.png
Maid
Sword’s Breath
Sword’s Breath
Soldier Elite Cavalry.png
Elite Cavalry
Class Mastery
+80 HP, +5 SKILL
-
Sailor 02.png
Serpent Knight
Occupation Water.png
Melee.png
Soldier Merman Lord.png
Merman Lord
DEF Support (L)
DEF Support (L)
Soldier Paladin.png
Paladin
Class Mastery
+80 HP, +5 DEF
-
Assassin 02.png
Raider
Occupation Assassin.png
Ranged.png
Soldier Ambusher.png
Ambusher
Crush
Crush
Soldier Kunoichi.png
Kunoichi
Class Mastery
+12 ATK, +5 SKILL
-
Sailor 03.png
Serpent Master
Occupation Water.png
Melee.png
First Aid
First Aid
Soldier Tide Master.png
Tide Master
Beach Party
Beach Party
Soldier Guardian Cavalry.png
Guardian Cavalry
Class Mastery
+16 DEF, +15 ATK, +10 MDEF


Skills[edit | edit source]

Skill Description Cooldown Point Cost Range Span
Last Stand Last Stand [Passive] When Unit HP is lower than 50%, when entering battle, DEF & MDEF increase by 10%. - 1
Sword's Breath Sword's Breath [Passive] After attacking an enemy, deal 0.1x AoE damage to all enmies within 1 circle. - 1
Skill DEF Support (L).png DEF Support (L) [Passive] After taking action, decreases damage taken by 2 friendly units within 2 blocks (not including this unit) by 15%.
Immune to DEF & MDEF reduction and healing negation debuffs. Lasts 1 turn.
- 2
Crush Crush [Passive] If HP is above the enemy's, when entering battle, ATK increases by 12%. - 1
First Aid First Aid [Heal] Active skill. Heals 100% of your unit's HP. 3 1
Beach Party Beach Party [Assist] Upon use, all Aquatic Heroes within a 3-block radius treat all passable terrain as "Water" when moving for 2 turns. 5 2


Exclusive Equipment[edit | edit source]

None

Heart Bonds[edit | edit source]

Hero Bonds[edit | edit source]

Name Intimacy Level Description Requirements
Legion Bond - Glory
Legion Bond - Glory
5 All soldier stats increase by 10%.
Hero's Bond - Light
Hero's Bond - Light
10 All Hero's Stats +10%. Gain victory 5 times in the Arena with Alfred.
Legion's Bond - Honor
Legion's Bond - Honor
15 ATK & DEF of soldiers increase by 15%. Complete Time Rift (Elite) 3-1 with Alfred.
Hero's Bond - Toughness
Hero's Bond - Toughness
23 Hero's HP & DEF & MDEF increase by 15%. Complete "Misunderstanding" with Sigma's help.
Hero's Bond - Strength
Hero's Bond - Strength
25 Hero's ATK & INT & SKILL increase by 15%. Complete "Young Al's Troubles" with Clarett's help.


Heart Bond[edit | edit source]

Level Description
Skill Kizuna2.png 4 When class is Serpent Master: When in water, magic damage received is reduced by 10%.
When class is Sword Master: AoE damage received is reduced by 10%.
Skill Kizuna1.png 7 When class is Serpent Master: When in water, Crit Chance is increased by 10%.
When class is Sword Master: When attacking a unit with a lower HP percentage than yours, damage dealt in battle is increased by 10%.
Skill Kizuna3.png 10 All Hero's Stats +5%.
Icon CenterHeartRed.png 10 HP +800, DEF +50, MDEF +50

Related Bonds[edit | edit source]

None

Soldiers[edit | edit source]

Soldier Unit type Unit Tier Description
Lizardman Lizardman Aquatic 3 When in water, ATK increases by (15%-45%).
Tide Master Tide Master Aquatic 3 When in water, ATK & DEF increase by (10%-30%).
Guardian Cavalry Guardian Cavalry Cavalry 3 When attacking, damage taken is reduced by (15%-45%).
Templar Knight Templar Knight Cavalry 3 When battling against Demons, ATK & DEF increase by (15%-45%), MDEF increases by (15%-45%).
Highland Warrior Highland Warrior Infantry 3 ATK increased by (5%-15%) and damage received reduced by (5%-15%).
Merman Lord Merman Lord Aquatic 2 During water battles, ATK increases by (10%-20%).
Kunoichi Kunoichi Assassin 2 Crit increased by (20%-30%). Critical hits inflict 1 random debuff on enemies.
Ambusher Ambusher Assassin 2 Crit increased by (20%-30%).
Elite Cavalry Elite Cavalry Cavalry 2 When attacking, damage taken is reduced by (10%-20%).
Paladin Paladin Cavalry 2 When battling against Demons, ATK & DEF increase by (20%-30%).
Maid Maid Infantry 2 When Soldier HP is above 80%, ATK increases by (10%-20%).