Altemuller (Mobile)

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General Builds Bio Misc Classic
Altemuller
Marshal of the Riguler Empire
Art by: Zlongame, Ltd.
Rarity
★
Faction Type
Icon Group Empire.png
Icon Group Dark.png
Icon Group WisdomAndCourage.png
Appears in
Gender
Male
Voice Actor EN
?
Release Date
N/A

Character Introduction[edit | edit source]

An outstanding military commander and one of the heirs to the throne of the Riguler Empire, at a young age he becomes the field marshal over its army. Excellent at strategy and swordsmanship, he's the commander-in-chief of the imperial army who invaded the Larcuss Kingdom. He has four strong generals under his command.  

Our time is short... follow me.


Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 335 55 28 27 30 40
Max Stats: Dragon Master Font A.png Font S.png Font A.png Font C.png Font A.png Font B.png
Max Stats: Dragon Master 4038 541 290 244 323 177
Max Stats: Grand Marshal Font S.png Font A.png Font S.png Font C.png Font C.png Font C.png
Max Stats: Grand Marshal 4603 489 333 244 238 122
Innate Soldier Boost 15% 15% 0% - 0% -
Max Soldier Boost 40% 40% 10% - 10% -

HP ATK DEF INT MDEF SKL
Starting Stats 335 55 28 27 30 40
Max Stats: Dragon Master Font A.png Font S.png Font A.png Font C.png Font A.png Font B.png
Max Stats: Dragon Master 4266 580 308 263 343 177
Max Stats: Grand Marshal Font S.png Font A.png Font S.png Font C.png Font C.png Font C.png
Max Stats: Grand Marshal 4877 523 356 263 252 122
Innate Soldier Boost 15% 15% 0% - 0% -
Max Soldier Boost 40% 40% 10% - 10% -

Innate Talent & Skill[edit | edit source]

Star Rank Description
Talent Supreme Overlord.png
Supreme Overlord
3-Star Before entering battle, ATK increases by 3%. Physical damage taken decreases by 2%. Lasts 4 turns. Can be stacked up to 4 times.
4-Star Before entering battle, ATK increases by 5%. Physical damage taken decreases by 3%. Lasts 4 turns. Can be stacked up to 4 times.
5-Star Before entering battle, ATK increases by 7%. Physical damage taken decreases by 4%. Lasts 4 turns. Can be stacked up to 4 times.
6-Star Before entering battle, ATK increases by 10%. Physical damage taken decreases by 5%. Lasts 4 turns. Can be stacked up to 4 times.
Skill Description Cooldown Point Cost
Raging Thunder Raging Thunder [Physical Damage] Attacks a single enemy, dealing 1.5x damage.
Grants [Windride] before battle: When HP is above 50%, damage taken from melee attack decreases by 15%. Lasts 2 turns.
2 2


Class Unlock Tree[edit | edit source]

Class Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Altemuller class.png
Hawk 01.png
Hawk Knight
Soldier Hawk Rider.png
Hawk Rider
Reinforcement
Reinforcement
Class Mastery
+9 ATK, +4 SKILL
- -
Dragon 01.png
Dragon Knight
Soldier Griffin Rider.png
Griffin Rider
DEF Command
DEF Command
Soldier Lesser Imp.png
Lesser Imp
Class Mastery
+8 SKILL, +48 HP
-
Pike 03.png
General
Soldier Elite Lancer.png
Elite Lancer
Parry
Parry
Soldier Rock Golem.png
Rock Golem
Class Mastery
+80 HP, +7 ATK
-
Cavalry 02.png
Highlander
Soldier Elite Cavalry.png
Elite Cavalry
Endure
Endure
Soldier Elite Infantry.png
Elite Infantry
Class Mastery
+12 ATK, +48 HP
-
Dragon 02.png
Dragon Master
Gale
Gale
Soldier Griffin Knight.png
Griffin Knight
Dragon's Breath
Dragon's Breath
Soldier Vampire Bat.png
Vampire Bat
Class Mastery
+25 ATK, +90 HP, +10 MDEF
Pike 04.png
Grand Marshal
Tactical Mastery
Tactical Mastery
Soldier Phalanx.png
Phalanx
Strong Arm
Strong Arm
Soldier Vanguard Lancer.png
Vanguard Lancer
Class Mastery
+150 HP, +15 ATK, +10 DEF


Skills[edit | edit source]

Skill Description Cooldown Point Cost
Reinforcement Reinforcement [Passive] After taking action, restores 20% Unit HP. - 1
DEF Command DEF Command [Command] All allies within 2 blocks gain +10% DEF. - 2
Parry Parry [Passive] Takes physical attack instead of a nearby friendly unit. When attacked, adds 7% of ATK to DEF. - 1
Endure Endure [Passive] When entering battle, DEF increases by 7%. - 1
Gale Gale [Passive] After taking action, 20% chance to act again. - 1
Dragon's Breath Dragon's Breath [Physical Damage] Deals 0.36 AoE damage to enemies within 2 blocks and debuffs each target.
Grants [Windride] after battle:
- Windride: When HP is above 50%, damage taken from melee attack decreases by 15%. Lasts 2 turns.
5 2
Tactical Mastery Tactical Mastery [Faction Buff] For all allies affiliated with the Strategic Masters faction, grant +20% ATK, +20% DEF, and +30% MDEF.
In addition, all passable terrains are treated as Plains when moving. If the terrain increases DEF, grants an additional +15% ATK while the unit is on the defensive terrain.
Lasts 4 turns. (Cannot be stacked with other Faction Buffs).
3 2
Strong Arm Strong Arm [Passive] Takes physical attack instead of nearby ally.
[Active] Guard Range increases to 2 blocks, grants buffs [Parry] and [Barb]. Lasts 3 turns.
3 2


Exclusive Equipment[edit | edit source]

Riguler Crown Stats
Equip LeatherArmor16.png
The crown that was stolen has now been returned to its rightful owner
Equipment Type: Helmet
MDEF: 58
HP: 436
King’s Wares: DEF & MDEF +5%. Buffs you've cast on yourself last for 1 more turn.

Heart Bonds[edit | edit source]

Hero Bonds[edit | edit source]

Name Intimacy Level Description Requirements
Legion Bond - Glory
Legion Bond - Glory
5 All soldier stats increase by 10%.
Hero's Bond - Light
Hero's Bond - Light
10 All Hero's Stats +10%. Altemuller reaches Lv. 30.
Legion's Bond - Honor
Legion's Bond - Honor
15 HP & ATK of soldiers increase by 15%. Upgrade Altemuller to Dragon Master.
Hero's Bond - Toughness
Hero's Bond - Toughness
23 Hero's HP & DEF & MDEF increase by 15%. Complete Another Ending with Anna's help.
Hero's Bond - Strength
Hero's Bond - Strength
25 Hero's ATK & INT & SKILL increase by 15%. Complete Destroy the blade of destiny with Emerick's help.


Heart Bond[edit | edit source]

Level Description
Skill Kizuna2.png 4 When hero's class is Dragon Master: When attacking, unit's damage taken decreases by 10%.
When hero's class is Grand Marshal: AoE damage taken decreases by 10%.
Skill Kizuna1.png 7 When hero's class is Dragon Master: AoE damage dealt is increased by 10%.
When hero's class is Grand Marshal: When battling against enemies with debuffs, damage dealt is increased by 10%.
Skill Kizuna3.png 10 All Hero's Stats +5%.
Icon CenterHeartRed.png 10 HP +800, DEF +50, MDEF +60

Related Bonds[edit | edit source]

Emerick
Emerick

Complete Fiendish Finale with Altemuller's help.

Varna
Varna

Complete The Inner Path with Altemuller's help.

Soldiers[edit | edit source]

Soldier Unit type Unit Tier Description
Elite Lancer Elite Lancer Lancer II When attacked, damage dealt increases by (10%-20%).
Phalanx Phalanx Lancer 3 Physical damage taken decreased by (10%-30%).
Rock Golem Rock Golem Lancer II When Soldier HP is below 70%, DEF increases by (20%-30%).
Vanguard Lancer Vanguard Lancer Lancer 3 When Soldier HP is below 70%, ATK increases by +(15%-45%).
Dark Centurion Dark Centurion Lancer 3 When attacked, and your Soldiers' HP is above 10%, (30%-100) chance to trigger Hero's [Barb] damage after battle. Barb: Deals fixed damage once to the attacker.
Elite Infantry Elite Infantry Infantry II When attacking, damage taken is reduced by (10%-20%)
Cyclops Cyclops Infantry 3 When attacking enemies with lower HP than this unit, ATK & DEF increase by +(10%-30%) after entering battle.
Elite Cavalry Elite Cavalry Cavalry II When attacking, damage taken is reduced by (10%-20%).
Hawk Rider Hawk Rider Flier I Basic flier unit
Griffin Rider Griffin Rider Flier II When Soldier HP is above 80%, damage taken is reduced by (10%-20%).
Griffin Knight Griffin Knight Flier 3 When Soldier HP is above 80%, ATK & DEF increase by +(10%-30%).
Lesser Imp Lesser Imp Flier II When attacking units with 100% HP, after entering battle, ATK increases by (10%-20%).
Vampire Bat Vampire Bat Flier 3 After attacking, Soldiers can restore HP ((15%-45%) of damage dealt) after battle.
Gargoyle Gargoyle Flier 3 When Soldier HP is above 50%, ATK increases by +(10%-30%). When Soldier HP is below 50%, DEF increases by +(10%-30%).