Ares (Mobile)

From Langrisser Wiki
Jump to: navigation, search
Ares
New Lord Alternate

Ares Mobile Face.png

Ares Mobile BtlFace.png

Art by: Zlongame, Ltd.
Rarity
★
Faction Type
Icon Group Lead.png
Icon Group Empire.png
Icon Group Incarnation.png
Gender
Male
Voice Actor EN
?
Voice Actor JP
Release Date
N/A


General Builds Bio Misc Classic

Character Introduction[edit | edit source]

A trainee lord of the city of Borcelaine, and a kind-hearted young gentleman. Due to being both a Descendant of Light and of Bozel's bloodline, he became one who can wield both Langrisser and Alhazard. To protect his domain, Ares established The Vigilantes with Maiya's help, which is active all over the city.

"Hello, I'm Ares. I hope we can fight to achieve our common goals in this new era."


Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 372 53 28 24 23 36
Max Stats: Dragon Master Font A.png Font S.png Font B.png Font D.png Font A.png Font A.png
Max Stats: Dragon Master 4096 599 305 228 321 187

Max Stats: Emperor Font A.png Font S.png Font A.png Font D.png Font B.png Font B.png
Max Stats: Emperor 4415 567 329 249 286 168

Innate Soldier Boost 5% 15% 5% - 5% -
Max Soldier Boost 15% 40% 30% - 15% -
Max stats include maxed heart bonds and class masteries

HP ATK DEF INT MDEF SKL
Starting Stats 372 53 28 24 23 36
Max Stats: Dragon Master Font A.png Font S.png Font B.png Font D.png Font A.png Font A.png
Max Stats: Dragon Master 3861 557 287 212 302 187

Max Stats: Emperor Font A.png Font S.png Font A.png Font D.png Font B.png Font B.png
Max Stats: Emperor 4157 529 309 232 269 168

Innate Soldier Boost 5% 15% 5% - 5% -
Max Soldier Boost 15% 40% 30% - 15% -
Max stats include maxed heart bonds and class masteries

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift Ares.png
Fearless Will
3-Star Increases all stats (excluding HP) by 2% for every 1 enemy within a 1-ring radius (up to a maximum of 8%).When moving, can pass through enemy units. Before dealing damage and after taking action, gain 1 Sweep Formation stack for every 1 enemy unit you pass through this turn: [Sweep Formation] Crit chance increased by 5%. Can stack. (Stacks up to 5 times). If a critical hit is triggered this turn, clears all previously-obtained Sweep Formation stacks after taking action.
4-Star Increases all stats (excluding HP) by 3% for every 1 enemy within a 2-ring radius (up to a maximum of 12%). When moving, can pass through enemy units. Before dealing damage and after taking action, gain 1 Sweep Formation stack for every 1 enemy unit you pass through this turn: [Sweep Formation] Crit chance increased by 6%. Can stack. (Stacks up to 5 times). If a critical hit is triggered this turn, clears all previously-obtained Sweep Formation stacks after taking action.
5-Star Increases all stats (excluding HP) by 4% for every 1 enemy within a 2-ring radius (up to a maximum of 16%). When moving, can pass through enemy units. Before dealing damage and after taking action, gain 1 Sweep Formation stack for every 1 enemy unit you pass through this turn: [Sweep Formation] Crit chance increased by 7%. Can stack. (Stacks up to 5 times). If a critical hit is triggered this turn, clears all previously-obtained Sweep Formation stacks after taking action.
6-Star Increases all stats (excluding HP) by 5% for every 1 enemy within a 3-ring radius (up to a maximum of 20%). When moving, can pass through enemy units. Before dealing damage and after taking action, gain 1 Sweep Formation stack for every 1 enemy unit you pass through this turn: [Sweep Formation] Crit chance increased by 8%. Can stack. (Stacks up to 5 times). If a critical hit is triggered this turn, clears all previously-obtained Sweep Formation stacks after taking action.
Skill Description Cooldown Point Cost Range Span
Roar Roar [Physical Damage] Attacks a single enemy, dealing damage equal to 1.3x damage. Before battle starts, dispels 2 enemy buffs. In addition, decreases their ATK & INT by 20%. Lasts 1 turn. 2 2 1 Block Single


Class Unlock Tree[edit | edit source]

Class Type Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Ares class.png
Saber 02.png
Fighter
Occupation Infantryman.png
Melee.png
Soldier Infantry.png
Infantry
Sun Shade
Sun Shade
Class Mastery
+9 ATK, +36 HP
- -
Dragon 01.png
Dragon Knight
Occupation Fly.png
Melee.png
Soldier Griffin Rider.png
Griffin Rider
Resurging Gale
Resurging Gale
Soldier Elite Cavalry.png
Elite Cavalry
Class Mastery
+8 SKILL, +48 HP
-
Saber 03.png
Swordsman
Occupation Infantryman.png
Melee.png
Soldier Maid.png
Maid
Reinforcement
Reinforcement
Soldier Warrior.png
Warrior
Class Mastery
+80 HP, +5 SKILL
-
Magic 02.png
Archmage
Occupation Magician.png
Ranged.png
Soldier Thaumaturge.png
Thaumaturge
Resist
Resist
Soldier Witch.png
Witch
Class Mastery
+12 INT, +48 HP
-
Dragon 02.png
Dragon Master
Occupation Fly.png
Melee.png
Wind Whisper
Wind Whisper
Soldier Steel Wing Warrior.png
Steel Wing Warrior
Lightning
Lightning
Soldier Heavy Cavalry.png
Heavy Cavalry
Class Mastery
+25 ATK, +90 HP, +10 MDEF
Saber 04.png
Emperor
Occupation Infantryman.png
Melee.png
Transmigration
Transmigration
Soldier Masked Maid.png
Masked Maid
Noble Charge
Noble Charge
Soldier Heavy Infantry.png
Heavy Infantry
Class Mastery
+25 ATK, +10 MDEF, +10 DEF


Skills[edit | edit source]

Skill Description Cooldown Point Cost Range Span
Sun Shade Sun Shade [Passive] When entering battle with a melee attack, after battle, 30% chance to restore HP (30% of damage dealt in this battle). - 1
Resurging Gale Resurging Gale [Passive] Crit chance is increased by 10%. After dealing damage, if this unit has a [Sweep Formation] effect, it can move another 4 blocks. [Cooldown Trigger] This move again effect has a 1-round cooldown. - 1
Reinforcement Reinforcement [Passive] After taking action, restores 20% Unit HP. - 1
Resist Resist [Assist] Raises a unit's MDEF by 30%. Also grants immunity to the "Stun," "Unbuffable," and "Mobility Reduction" debuffs. Lasts 2 turns. 1 1
Wind Whisper Wind Whisper [Physical Damage] Deals 0.3x AoE damage to nearby enemies and debuffs each target. 2 2
Lightning Lightning [Physical Damage] Attacks a single enemy unit, dealing 1.5x damage.
Upon successfully annihilating an enemy, cooldown decreases by 3.
3 2
Transmigration Transmigration [Fusion Power] Active skill. Greatly increases the offensive and defensive stats of all Langrisser Reincarnation allies within range. For every 1 enemy within 3 blocks, damage dealt is increased by 5% (up to 20%). Lasts 4 turns. (This effect cannot stack with other Fusion Power skills.) 3 2
Noble Charge Noble Charge [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Dispels 3 enemy buffs before battle. Before entering battle, critical damage is increased by 8% for every enemy within a 2-ring span (up to 32%). Upon eliminating an enemy, this skill's cooldown is reduced by 3 turns. 5 2


Awakened Skill[edit | edit source]

Skill Description Cooldown Point Cost Range Span
Fearless Hurricane Fearless Hurricane [Assist] Active skill. This unit gains [Fearless Hurricane]: After dealing damage, all enemies within a 2-ring span are teleported to your side and you deal 0.15x damage within a 1-ring radius. If this unit has a [Sweep Formation] effect, it can move another 4 blocks. Lasts 1 turn.
Also increases ATK by 20% and grants the [Ride the Wind] and [Reinforcement] effects. Lasts 2 turns. Can act again after use. This next movement's Mobility is equal to remaining Mobility at the time of using this skill +4, and you can only move in a straight line.
4 3

Heart Bonds[edit | edit source]

Hero Bonds[edit | edit source]

Name Intimacy Level Description Requirements
Legion Bond - Glory
Legion Bond - Glory
5 All soldier stats increase by 10%.
Hero's Bond - Light
Hero's Bond - Light
10 All Hero's Stats +10%. Ares reaches Lv. 30.
Legion's Bond - Honor
Legion's Bond - Honor
15 ATK & DEF of soldiers increase by 15%. Upgrade Ares to Emperor.
Hero's Bond - Toughness
Hero's Bond - Toughness
23 Hero's HP & DEF & MDEF increase by 15%. Complete "I Can Handle Alhazard" with Maiya's help.
Hero's Bond - Strength
Hero's Bond - Strength
25 Hero's ATK & INT & SKILL increase by 15%. Complete "My Little Sister Bozel" with Bozel's help.


Heart Bond[edit | edit source]

Level Description
Skill Kizuna2.png 4 When hero's class is Dragon Master: When Unit HP is below 70%, damage taken is decreased by 10% after entering battle.
When hero's class is Emperor: When unit HP is above 80%, 10% less likely to receive critical damage.
Skill Kizuna1.png 7 When hero's class is Dragon Master: When Unit HP is below 70%, damage dealt after entering battle is increased by 10%.
When hero's class is Emperor: When forced into battle, critical damage is increased by 10%.
Skill Kizuna3.png 10 All Hero's Stats +5%.
Icon CenterHeartRed.png 10 HP +650, DEF +50, MDEF +40

Related Bonds[edit | edit source]

Maiya
Maiya

Complete "Ares' Creation" with the help of Ares.

Soldiers[edit | edit source]

Soldier Unit type Unit Tier Description
Heavensguard Heavensguard Cavalry 3 Soldier ATK increases by (5%-15%) with each block passed before attacking ((15%-45%) at most).
Heavy Cavalry Heavy Cavalry Cavalry 3 ATK increases by (7%-20%).
Angel Angel Flier 3 MDamage taken decreases by (15%-45%). When Soldier HP is above 50%, ATK & DEF increase by (7%-20%).
Steel Wing Warrior Steel Wing Warrior Flier 3 When attacking, Soldier ATK (10%-30%). When ranged attacked, Soldier DEF & MDEF (10%-30%).
Berserker Berserker Infantry 3 Crit increased by (10%-30%), ATK increased by (5%-15%).
Heavy Infantry Heavy Infantry Infantry 3 When attacking, Soldier ATK increases by (10%-30%). When attacked, Soldier's DEF increases by (10%-30%).
Masked Maid Masked Maid Infantry 3 Before entering battle, sacrifices (10%-5%) of the unit's current HP, to increase soldier ATK, DEF, and MDEF by (15%-45%).
Elite Cavalry Elite Cavalry Cavalry 2 When attacking, damage taken is reduced by (10%-20%).
Griffin Rider Griffin Rider Flier 2 When Soldier HP is above 80%, damage taken is decreased by (10%-20%).
Maid Maid Infantry 2 When Soldier HP is above 80%, ATK increases by (10%-20%).
Warrior Warrior Infantry 2 When attacking, Crit increased by (10%-20%).
Thaumaturge Thaumaturge Mage 2 Normal attacks deal [MDamage]. When attacking, ATK increases by (10%-20%).
Witch Witch Mage 2 Normal attacks deal [MDamage]. When Soldier HP is 100%, ATK increases by (10%-20%).