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Bond Powers grant your heroes and their soldiers stat bonuses. A hero's Bonds are unlocked by reaching certain Intimacy levels and completing various tasks, such as levelling the hero up to L30, completing Time Rift levels, winning in the Arena, upgrading the hero to a specific Class, and completing a specific Gate of Fate with a specific hero. In many cases, you will need to summon 1 or 2 other heroes to fully unlock a hero's bonds. Requirements for unlocking each hero's Bonds are listed below.

Bond Unlock Conditions[]

The main barrier for unlocking bonds is that most heroes will require you to complete specific Gate of Fate levels with two other heroes. These conditions and heroes are shown in the table below.

Hero Legion's Bond - Glory

Intimacy Level 5

Hero's Bond - Light

Intimacy Level 10

Legion's Bond - Honor

Intimacy Level 15

Hero's Bond - Toughness

Intimacy Level 20

Hero's Bond - Strength

Intimacy Level 25

SSR
Altemuller N/A Reach Level 30 Upgrade to Dragon Master Complete Memory 6 with Anna's help Complete Memory 7 with Emerick's help
Luna N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Complete Memory 4 with Lewin's help Complete Memory 7 with Dieharte's help
Angelina N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Complete Memory 3 with Matthew's help Complete Memory 4 with Shelfaniel's help
Dieharte N/A Complete Time Rift 3-6 Upgrade to Royal Knight Complete Memory 6 with Kirikaze's help Complete Memory 7 with Tiaris' help
Bernhardt N/A Complete Time Rift 3-6 Upgrade to Emperor Complete Memory 6 with Leon's help Complete Memory 7 with Bozel's help
Shelfaniel N/A Complete Time Rift 3-6 Upgrade to Empress Complete Memory 6 with Almeda's help Complete Memory 7 with Angelina's help
Elwin N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Complete Memory 6 with Hein's help Complete Memory 7 with Liana's help
Cherie N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Complete Memory 6 with Keith's help Complete Memory 7 with Hein's help
Lana N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Complete Memory 6 with Leon's help Complete Memory 7 with Elwin's help
Zerida N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Upgrade to Shadow Upgrade to Chaos Chosen
Leon N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Complete Memory 6 with Laird's help Complete Memory 7 with Elwin's help
Ledin N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Complete Memory 6 with Chris's help Complete Memory 7 with Elwin's help
Liana N/A Complete Time Rift 3-6 Upgrade to Prophet Complete Memory 6 with Hein's help Complete Memory 7 with Elwin's help
Jugler N/A Reach Level 30 Upgrade to Bahamut Complete Memory 4 with Sophia's help Complete Memory 5 with Liffany's help
Tiaris N/A Win 5 times in the Arena Upgrade to Maiden Knight Complete Memory 5 with Gerold and Layla's help Complete Memory 7 with Dieharte's help
Bozel N/A Complete Time Rift 3-6 Upgrade to Death lord Complete Memory 6 with Egbert's help Complete Memory 7 with Feraquea's help
Gerold and Layla N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Complete Memory 3 with Tiaris' help Complete Memory 4 with Dieharte's help
Lanford N/A Win 5 times in the Arena Upgrade to Sword Saint Complete Memory 4 with Shelfaniel's help Complete Memory 5 with Landius' help
Listell N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Complete Memory 4 with Matthew's help Complete Memory 5 with Landius' help
Landius N/A Reach Level 30 Upgrade to Royal Knight Win 5 times in the Arena Help Rachel complete Memory 4
Rachel N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Complete Memory 4/6? with Angelina's help Complete Memory 6/7? with Landius' help
Joshua N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Upgrade to Tier 3 Class Upgrade to Tier 3 Class
Renne N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Upgrade to Tier 3 Class Upgrade to Tier 3 Class
Leonhardt N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Upgrade to Tier 3 Class Upgrade to Tier 3 Class
Estelle N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Upgrade to Tier 3 Class Upgrade to Tier 3 Class
Lambda N/A Reach Level 30 Upgrade to Tier 3 Class Help Rachel complete Memory 4 Complete Memory 5/7? with Sigma's help
Sigma N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Help Varna Complete Memory 5 Help Altemuller Complete Memory 7
SR
Sophia N/A Reach Level 30 Upgrade to Prophet Complete Memory 4 with Jugler's help Complete Memory 5 with Dieharte's help
Egbert N/A Win 5 times in the Arena Upgrade to Dark Master Complete Memory 4 with Jessica's help Complete Memory 5 with Bozel's help
Hein N/A Reach Level 30 Upgrade to Wizard Complete Memory 4 with Elwin's help Complete Memory 5 with Cherie's help
Kirikaze N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Complete Memory 4 with Lewin's help Complete Memory 5 with Dieharte's help
Imelda N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Complete Memory 4 with Vargas's help Complete Memory 5 with Bernhardt's help
Chris N/A Win 5 times in the Arena Upgrade to Valkyrie Complete Memory 4 with Lance's help Complete Memory 5 with Ledin's help
Lance N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Complete Memory 4 with Narm's help Complete Memory 5 with Cherie's help
Sonya N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Complete Memory 4 with Rohga's help Complete Memory 5 with Lana's help
Freya N/A Complete Time Rift 3-6 Upgrade to Royal Guard Complete Memory 4 with Dios' help Complete Memory 5 with Dieharte's help
Emerick N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Complete Memory 4 with Anna's help Complete Memory 5 with Altemuller's help
Vargas N/A Complete Time Rift 3-6 Upgrade to Royal Guard Complete Memory 4 with Imelda's help Complete Memory 5 with Bernhardt's help
Varna N/A Reach Level 30 Upgrade to Dragon Master Complete Memory 4 with Anna's help Complete Memory 5 with Altemuller's help
Narm N/A Win 5 times in the Arena Upgrade to Ranger Complete Memory 4 with Lance's help Complete Memory 5 with Cherie's help
Silverwolf N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Complete Memory 4 with Freya's help Complete Memory 5 with Dieharte's help
Feraquea N/A Complete Time Rift 3-6 Upgrade to Phantom Magic Complete Memory 3 with Bozel's help Complete Memory 5 with Zerida's help
Liffany N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Complete Memory 4 with Pierre's help Complete Memory 5 with Dieharte's help
Olivier N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Upgrade to Tier 3 Class Upgrade to Tier 3 Class
Iris N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Upgrade to Tier 3 Class Upgrade to Tier 3 Class
R
Lester N/A Reach Level 30 Upgrade to Serpent Master Complete Memory 4 with Keith's help Complete Memory 5 with Jessica's help

Heroes that do not have their own Gate of Fate levels will require you to complete other heroes' Gate of Fate levels with them.

R
Aaron N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Help Cherie complete Memory 5 Help Cherie complete Memory 7
Keith N/A Complete Time Rift 3-6 Upgrade to Dragon Master Help Cherie complete Memory 5 Help Cherie complete Memory 7
Rohga N/A Win 5 times in the Arena Upgrade to High Master Help Sonya complete Memory 4 Help Leon to complete Memory 5
Scott N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Help Hein complete Memory 3 Help Liana complete Memory 7
Lewin N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Help Kirikaze to complete Memory 3 Help Luna complete Memory 6
Laird N/A Win 5 times in the Arena Complete Time Rift (Elite) 3-1 Help Hein complete Memory 3 Help Leon to complete Memory 7
Anna N/A Reach Level 30 Upgrade to Oracle Help Varna complete Memory 4 Help Altemuller to complete Memory 7
Pierre N/A Win 5 times in the Arena Upgrade to Serpent Master Help Silver Wolf complete Memory 4 Help Jugler to complete Memory 5
Dios N/A Complete Time Rift 3-6 Complete Time Rift (Elite) 3-1 Help Silver Wolf complete Memory 4 Help Dieharte complete Memory 7
Jessica N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Help Lester complete Memory 4 Help Egbert to complete Memory 5
Leticia N/A Win 5 times in the Arena Upgrade to Knight Master Help Chris complete Memory 4 Help Narm to complete Memory 5
N
Matthew Reach Total Intimacy Level 12 Reach Total Intimacy Level 32 Reach Total Intimacy Level 52 Reach Total Intimacy Level 72 Reach Total Intimacy Level 92
Almeda N/A Reach Level 30 Complete Time Rift (Elite) 3-1 Help Chris complete Memory 3 Help Cherie to complete Memory 7
Grenier N/A Win 5 times in the Arena Upgrade to Grand Marshal Help Hein complete Memory 3 Help Ledin complete Memory 5

Matthew's bonds are unlocked based on the total sum of Intimacy levels for all other heroes.

Matthew Reach Total Intimacy Level 12 Reach Total Intimacy Level 32 Reach Total Intimacy Level 52 Reach Total Intimacy Level 72 Reach Total Intimacy Level 92

Collaboration heroes require you to use at least 2 Runestones to unlock both of their class paths to unlock their bonds.

Upgrading Bonds[]

After Bonds are unlocked, you will need to upgrade their levels with materials gained from completing or sweeping Bonding Realm and Time Rift levels.

After your Total Bond Power level reaches 35, the center Heart Bond will be unlocked and can be upgraded using materials gained from the Eternal Temple. Heart Bond levels grant stat bonuses and unique effects base on the Hero's current Class.

Altemuller
Level 4 Level 7 Level 10
Dragon Master: When attacking, Unit's damage taken decreases by 10%. Dragon Master: AoE damage dealt increased by 10%. All Hero Stats +5%
Grand Marshal: AoE damage taken decreases by 10%. Grand Marshal: When battling against enemies with debuffs, damage dealt is increased by 10%. -
Angelina
Level 4 Level 7 Level 10
Serpent Master: When in water, physical damage taken decreases by 10%. Serpent Master: When in water, physical damage dealt increases by 10%. All Hero Stats +5%
Dragon Master: When Unit HP is below 70%, damage taken decreases by 10% after entering battle. Dragon Master: When Unit HP is below 70%, damage dealt is increased by 10% after entering battle. -
Bernhardt
Level 4 Level 7 Level 10
Brave: AoE damage taken reduced by 10%. Brave: When receiving a melee attack or entering combat, deals 10% more damage. All Hero Stats +5%
Emperor: When initiating combat, take 10% less damage. Emperor: AoE damage increased by 10%. -
Bozel
Level 4 Level 7 Level 10
Dark Prince: When attacked by a ranged attack, physical damage taken decreased by 10%. Dark Prince: When attacked with a physical attack and entering battle, damage dealt is increased by 10%. All Hero Stats +5%
Death Lord: When attacked by enemies with debuffs and entering battle, damage taken decreases by 10%. Death Lord: When Attacked with a magical attack and entering battle, damage dealt is increased by 10%. -
Cherie
Level 4 Level 7 Level 10
Dragon Master: When Unit HP is below 70%, damage taken decreases by 10% after entering battle. Dragon Master: AoE damage dealt is increased by 10%. All Hero Stats +5%
High Master: AoE damage taken decreases by 10%. High Master: When attacked with a ranged attack and entering battle, damage dealt is increased by 10%. -
Chris
Level 4 Level 7 Level 10
Valkyrie: When attacked by a ranged attack, MDamage taken decreases by 10%. Valkyrie: AoE damage dealt is increased by 10%. All Hero Stats +5%
Princess: When attacked with a melee attack, physical taken decreases by 10%. Princess: When attacking, damage dealt is increased by 10%. -
Dieharte
Level 4 Level 7 Level 10
Royal Knight: When attacking, Unit's damage taken decreases by 10%. Royal Knight: When Unit's HP is below 70%, Crit damage increases by 10%. All Hero Stats +5%
High Master: When attacked, takes 10% less magic damage. High Master: When attacked and entering battle, Crit damage increases by 10%. -
Elwin
Level 4 Level 7 Level 10
Hero: When Unit HP is above 80%, damage taken decreases by 10% after entering battle. Hero: When Unit HP is above 80%, damage dealt is increased by 10% after entering battle. All Hero Stats +5%
Grand Marshal: When battling against enemies with a lower HP percentage than yours, damage taken decreases by 10% after entering battle. Grand Marshal: Damage dealt to enemies with a lower HP percentage than yours increases by 10% after entering battle. -
Freya
Level 4 Level 7 Level 10
Royal Vanguard: When receiving damage, take 10% less physical damage. Royal Vanguard: When initiating combat, soldiers deal 20% more damage. All Hero Stats +5%
Valkyrie: When attacked, take 10% less magic damage. Valkyrie: When attacked, soldiers deal 20% more damage. -
Grenier
Level 4 Level 7 Level 10
Grand Marshal: When attacked and entering battle, magic damage taken decreases by 10%. Grand Marshal: When attacked with a melee attack, damage dealt is increased by 10%. All Hero Stats +5%
Bow Master: When attacked and entering battle, physical damage taken decreases by 10%. Bow Master: When attacked with a ranged attack and entering battle, damage dealt is increased by 10%. -
Hein
Level 4 Level 7 Level 10
Wizard: When this unit has more than 7 buffs, damage taken decreases by 10%. Wizard: When this unit has more than 7 buffs, damage dealt is increased by 10%. All Hero Stats +5%
Martyr: When Unit HP is 100%, damage taken decreases by 10%. Martyr: When Unit HP is 100%, damage dealt is increased by 10%. -
Jugler
Level 4 Level 7 Level 10
Behemoth: When attacking, unit's damage taken decreases by 10%. Behemoth: When Unit HP is below 70%, damage dealt is increased by 10%. All Hero Stats +5%
Hydra: When Unit HP is above 80%, unit is 10% less likely to be critically hit. Hydra: When attacked with a melee attack, damage dealt is increased by 10%. -
Bahamut: When unit has 100% HP, damage taken decreases by 10%. Bahamut: When attacked, damage dealt by soldiers increases by 20%. -
Kirikaze
Level 4 Level 7 Level 10
Sword Saint: When Unit HP is above 80%, damage taken decreases by 10%. Sword Saint: When Unit HP is above 80%, critical damage is increased by 10%. All Hero Stats +5%
Shadow: When attacked, take 10% less magic damage. Shadow: When Unit HP is below 70%, critical damage increases by 10%. -
Lana
Level 4 Level 7 Level 10
Martyr: When Unit has 100% HP, damage taken decreases by 10%. Martyr: When attacked with a magic attack and entering battle, damage dealt is increased by 10%. All Hero Stats +5%
Dark Princess: When attacked by enemies with debuffs, damage taken decreases by 10%. Dark Princess: When attacked with a physical attack and entering battle, damage dealt is increased by 10%. -
Landius
Level 4 Level 7 Level 10
Grand Marshal: When Unit HP is less than 70%, damage taken decreases by 10%. Grand Marshal: When Unit HP is less than 70%, damage dealt is increased by 10% after battle begins. All Hero Stats +5%
Royal Knight: When attacked after entering battle, physical damage taken decreases by 10%. Royal Knight: When attacking, damage dealt is increased by 10%. -
Lanford
Level 4 Level 7 Level 10
Sword Saint: When attacking, damage taken decreases by 10%. Sword Saint: When battling against units of lower HP than yours, damage dealt is increased by 10% after entering combat. All Hero Stats +5%
Knight Master: For every 1 block moved before an attack, damage taken is reduced by 3%. (Max 15%) Knight Master: When battling against units of lower HP than yours, damage dealt is increased by 10% after entering combat. -
Ledin
Level 4 Level 7 Level 10
Templar: When receiving damage, take 10% less magic damage. Templar: When receiving damage from buffed units, deal 10% more damage. All Hero Stats +5%
King: When receiving damage, take 10% less physical damage. King: When initiating combat, deal 10% more damage. -
Leon
Level 4 Level 7 Level 10
Strike Master: When Unit HP is below 70%, damage taken decreases by 10% after entering battle. Strike Master: When Unit HP is below 70%, damage dealt is increased by 10% after entering battle. All Hero Stats +5%
Royal Knight: Damage taken from enemies whose HP percentage is higher than yours decreases by 10% after entering battle. Royal Knight: Damage dealt to enemies whose HP percentage is higher than yours increases by 10% after entering battle. -
Leonhardt
Level 4 Level 7 Level 10
Bladelord: When battling enemies with lower HP percentage than yours, damage taken is decreased by 10% after entering battle. Bladelord: When battling enemies with lower HP percentage than yours, damage dealt is increased by 10% after entering battle. All Hero Stats +5%
Asura: When this unit's HP is above 80%, it is 10% less likely to receive critical damage. Asura: When this unit's HP is above 80%, crit rate is increased by 10%. -
Liana
Level 4 Level 7 Level 10
Prophet: When Unit HP is below 50%, damage taken decreases by 10%. Prophet: When attacking, damage dealt is increased by 10%. All Hero Stats +5%
Hermit: When attacked with a ranged attack, magic damage taken decreases by 10%. Hermit: When attacked with a physical attack and entering battle, damage dealt is increased by 10%. -
Listell
Level 4 Level 7 Level 10
Blood Empress: Reduces AoE damage taken by 10%. Blood Empress: When attacked and entering battle, increases damage dealt by 10%. All Hero Stats +5%
Demon God: When HP is less than 50%, damage taken decreases by 10%. Demon God: When HP is less than 50%, damage dealt increases by 10%. -
Luna
Level 4 Level 7 Level 10
Pegasus Master: When Attacking, unit damage taken decreases by 10%. Pegasus Master: When attacked with a melee attack, damage dealt is increased by 10%. All Hero Stats +5%
Bow Master: When Unit HP is below 70%, damage taken decreases by 10% after entering battle. Bow Master: When attacked with a ranged attack and entering battle, damage dealt is increased by 10%. -
Olivier
Level 4 Level 7 Level 10
Bard: When being hit after entering battle, magic damage taken decreases by 10%. Bard: When entering battle and being hit by a ranged attack, damage dealt is increased by 10%. All Hero Stats +5%
Imperial Prince: When attacked by enemies with a higher HP percentage than yours, damage taken decreases by 10% after entering battle. Imperial Prince: When attacking enemies with a higher HP percentage than yours, damage dealt is increased by 10%. -
Renne
Level 4 Level 7 Level 10
Wizard: When attacked by enemies with debuffs, unit damage taken decreases by 10%. Wizard: AOE Damage Dealt is increased by 10%. All Hero Stats +5%
Angel of Death: When Unit HP is below 70%, damage taken decreases by 10% after entering battle. Angel of Death: When Unit HP is below 70%, damage dealt increases by 10% after entering battle. -
Shelfaniel
Level 4 Level 7 Level 10
Empress: When attacked by enemies with debuffs, damage taken decreases by 10%. Empress: When Unit HP is above 80%, damage dealt is increased by 10% after entering battle. All Hero Stats +5%
Wizard: When Unit HP is above 80%, damage taken decreases by 10% after entering battle. Wizard: Damage dealt increases by 10% to enemies with a lower HP percentage than yours after entering battle. -
Tiaris
Level 4 Level 7 Level 10
Maiden Knight: When unit has 100% HP, damage taken decreases by 10%. Maiden Knight: When attacking, damage dealt is increased by 10%. All Hero Stats +5%
Unicorn Master: When attacked with a ranged attack, physical damage taken decreases by 10%. Unicorn Master: When attacked with a magical attack and entering battle, damage dealt is increased by 10%. -
Vargas
Level 4 Level 7 Level 10
Royal Vanguard: When attacked by enemies with debuffs and entering battle, damage taken decreases by 10%. Royal Vanguard: When attacked with a melee attack, damage dealt increases by 10%. All Hero Stats +5%
Brave: When attacking, unit damage taken decreases by 10%. Brave: When attacking, unit damage dealt increases by 10%. -
Zerida
Level 4 Level 7 Level 10
Chaos Chosen: When Unit HP is below 50%, damage taken decreases by 10%. Chaos Chosen: When attacked with a physical attack and entering battle, damage dealt is increased by 10%. All Hero Stats +5%
Shadow: When unit has 100% HP, damage taken decreases by 10%. Shadow: When attacked with a magical attack and entering battle, damage dealt is increased by 10%. -
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