|Leather Boots||26||32||The texture is soft and comfortable.|
|Greaves||32||32||MDEF +8%||Protects your knees.|
|Speed Boots||363||32||HP +5%, Mobility +1.||Just do it. The more you train, the faster you can move!|
|Winged Shin Guards||75||43||ATK +8%.
When attacked, DEF increases by 10%.
|A bit heavy, but evidently improves protection.|
|Divine Boots||509||48||DEF +8%, Mobility +1.||Plated boots blessed by the gods. Increases defense while allowing rapid movement.|
|Power Ring||297||43||This ring grants real ultimate power.|
|Wisdom Ring||43||26||Helps the wearer become a little smarter. A favorite with students.|
|Assault Ring||49||32||MDEF +5%, ATK +5%.||A ring that raises the attack power of its wearer.|
|Protect Ring||363||32||HP +8%.||Silently guards you.|
|Meditation Ring||49||32||INT +5%.
Immune: Fixed Damage.
|Make sure not to fall asleep!|
|Elven Ring||509||75||When attacking, ATK & DEF increase by 8%.||The elves' secret treasure. Extremely rare.|
|Holy Ring||75||43||INT +8%.
Grants immunity to silence.
|Infused with holy power. Protected by the gods.|
When attacked with a ranged attack, reflects damage taken this time by 30%.
|A dwarven ring crafted for the God Odin. Left as a parting gift for its smith, Brokkr, upon his death.|
|Ruby Necklace||297||26||Glittering bright red jewels.|
|Sapphire Necklace||297||43||The faint shine of azure jewels.|
|Sentinel Emblem||49||32||MDEF +8%||A symbol of unyielding fortitude and vigilance.|
|Prophet's Pendant||49||32||HP +8%.||A pendant worn by a loving and kind stranger who could turn water into wine.|
|Truth Pendant||363||49||INT +5%, HP +5%.||While wearing this necklace, you cannot lie. Doesn't come off easily once worn.|
|Slayer's Emblem||509||75||ATK +8%.
When battling against Fliers, ATK increases by an extra 12%.
|Does not allow you to use the "Dragon Slave" spell. Worn by the most-wanted sorceress of a foreign land.|
|Goddess Tear||75||43||Healing Effects +15%.
After taking action, dispels 1 debuff from 3 nearby friendly units within 2 blocks (not including this unit).
|A holy relic adorned with a blue jewel said to be the condensed tears of the Goddess. Grants Holy power.|
|Dimensional Jewel||509||75||INT +8%.
When attacking with a skill, 30% chance to reduce cooldown by -1.
|Jewelry condensed from the mana of the Time Rift. Possesses the power to manipulate time.|
|Valor Crest||363||49||HP +8%.||An award for bravery. This crest signifies valor in combat.|
|Crystal Anklet||32||49||MDEF +8%||A cool accessory for young ladies. This anklet has a crystal clasp.|
|Esoteric Slate||49||38||HP +10%.
Immune: ATK, INT Down.
|Cannot be deciphered. Is it a spell to unseal a demonic blade? Or perhaps the secret to slaying a dragon?|
|Veil of Light||509||48||MDEF +8%.
Immune: DEF & MDEF Down.
|A glittering transparent cloth to cover the face, fastened to a tiara. Worn by a Maiden of Light on her wedding day.|
|Star Earring||509||75||INT +8%.
When battling against Assassin & Archer, DEF increases by +30%.
|Star-shaped earrings. They glitter in the darkness and enhance magical powers.|
|Overlord Badge||509||75||All Stats +5%.
Grants immunity to DEF & MDEF Down, ATK & INT Down, and Mobility Down.
|A badge worn by a kid in shorts with a red scarf. You got it for a good deal from his vassal.|
|Cross||363||49||Healing Effects +8%, HP +5%.||One, two, Bozel's coming for you.|
|Scarab||49||32||Healing Effects +8%, MDEF +5%.||Made from a scarab beetle shell encased in lacquer and polished to a shine.|
|Icon||363||32||DEF +5%, Received Heal Effect +10%.||Bears the soothing holy image of the Goddess.|
|Holy Ark||509||48||HP +8%.
When attacked with a melee attack, reflects 30% damage.
|Found buried in a hidden tomb in the desert. A treasure hunter's ultimate prize.|
|True Cross||509||75||Healing Effects +15%.
When battling against Demons & Holy units, INT, MDEF, and DEF increase by 20%.
|Not to be confused with a false cross. Contains holy power to guard against demons.|
|Holy Grail||75||43||INT +5%.
When dealing damage, restores 15% HP of other friendly units 1 block adjacent to you after taking action.
|King Arthur's quest for this chalice is legendary.|
|Crystal Ball||363||49||Healing Effects +10%.
Grants immunity to effects that silence active skills.
|A magical orb that hovers on its own through some unnatural force.|
|Amulet||363||32||Decreases melee damage taken by 10%.||A magic amulet. Can be enchanted with various powers to suit the wearer's needs.|
|Scryer||363||32||Decreases ranged damage taken by 10%.||Contrary to popular belief, you cannot see the future using this.|
|King Amulet||509||48||When a friendly unit is within 2 blocks, in battle, DEF & MDEF increase by 10%.||An amulet fit for a King. Grants a defensive aura for you and your vassals.|
|Angel Feather||75||43||HP +10%, Healing Effects +10%
Grants immunity to stun.
|Plucked from an angel. Blessed by the Goddess. Stylish hairpin for Maidens of Light.|
|Blood Pact||1102||HP +15%.
Grants immunity to effects that prevent you from being healed or buffed.
|Contains the blood of an unknown demon. If you make a pact, you will be granted power, but at what cost?|
|Giant Belt||509||48||When attacked with a melee attack, DEF & MDEF increase by 10% in battle.||A reinforced, heavy metal belt. Adorned with a giant jeweled buckle.|
|Elven Belt||509||48||When attacked with a ranged attack, DEF & MDEF increase by 10% in battle.||Enchanted and crafted by the high elves. A belt made from the finest the forest has to offer.|
|Lone Star Armlet||509||75||When no friendly units are within 2 blocks, ATK & DEF increase by 10%.||An armlet adorned with a metal from an unknown star.|
|Thor's Necklace||75||43||ATK +5%.
When attacking, grants a 50% chance to deal fixed damage once to the enemy after battle. (Damage = 1x Hero's ATK)
|This necklace sizzles with electricity. Said to be a favorite of Thor himself.|
|Judge Talisman||75||43||ATK +8%.
When battling against Holy units, ATK increases by an extra +12%.
|An accessory emblazoned with a holy cross. Symbolizes the judgment of the damned.|
|Eye of the Beholder||75||43||INT +8%.
When attacking, after battle, grants a 50% chance to reduce enemy's damage dealt by 15%. Lasts 1 turn.
|An All-Seeing Eye adorns this broach. Constantly looking for some unique jewelry.|
|Spirit Boots||509||48||DEF +8%.
When attacking, it's possible to move 2 blocks after battle.
|Boots said to be worn by Hermes himself.|
|Vidar's Rose||75||43||INT +8%.
When attacking, 50% chance to dispel 1 buff from the enemy.
|After Ragnarok, only the rose of the Silent God blooms in Landvetter.|