Elwin

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General Builds Bio Misc Classic
Elwin
Elwin
Art by: Zlongame, Ltd.
Rarity
★
Weapon Type
Faction Type
★★★
Appears in
Voice Actor EN
Release Date
N/A

Character Introduction[edit | edit source]

The hero of Langrisser II. Elwin clashes with the Rayguard Empire who is responsible for reviving the sword Alhazard. He is the direct descendant of Ledin and Chris. His parents were lost when he was young and he was taken in by his foster parent, Doren. During this time his swordsmanship skills were polished to perfection. One night, Doren was murdered by Faias leaving the young Elwin to travel in search of revenge. When dropping in on the hometown village of Hein, a friend and fellow traveler, he witnesses Liana, the maiden of light, being kidnapped by General Leon of the Rayguard Empire. It was at this event his battle with the Empire begins.

Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 335 55 28 27 30 40
Stat Focus: Hero Font A.png Font S.png Font A.png Font D.png Font B.png Font B.png
Max Stats: Hero 4516 527 331 235 249 152
Stat Focus: Grand Marshall Font S.png Font A.png Font S.png Font D.png Font C.png Font C.png
Max Stats: Grand Marshall 4796 501 351 214 201 115
Innate Hero Boost 5% 10% 10% - 5% -
Max Hero Boost 15% 35% 35% - 15% -

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift Hero.png
Brave Will
3-Star When initiating combat, damage increases by 10%. After battle, 40% chance to recover HP by 30% of damage dealt by Hero.
4-Star When initiating combat, damage increases by 15%. After battle, 60% chance to recover HP by 30% of damage dealt by Hero.
5-Star When initiating combat, damage increases by 20%. After battle, 80% chance to recover HP by 30% of damage dealt by Hero.
6-Star When initiating combat, damage increases by 30%. After battle, 100% chance to recover HP by 30% of damage dealt by Hero.
Skill Description Cooldown Point Cost
Sun Slash Sun Slash [Physical Damage] Attacks a single enemy, dealing damage equal to 1.5x. After battle, restores HP (30% damage). 2 2

Class Unlock Tree[edit | edit source]

Class Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Elwin class.png
Fighter
Fighter
Infantry
Infantry
Detect
Detect
Class Mastery
+36 HP, +9 ATK
- -
Swordsman
Swordsman
Elite Infantry
Elite Infantry
Roar
Roar
Maid
Maid
Class Mastery
+80 HP, +5 SKL
-
Hero
Hero
Eternal Light
Eternal Light
Heavy Infantry
Heavy Infantry
Sword Soul
Soul Sword
Guardian Lancer
Guardian Lancer
Class Mastery
+90 HP, +25 ATK, +10 DEF
General
General
Elite Gunman
Elite Lancer
DEF Break
DEF Break
Warrior
Warrior
Class Mastery
+80HP, +7 ATK
-
Grand marshal
Grand Marshall
Barb
Barb
Heavy Gunman
Phalanx
Frontal Assault
Frontal Assault
Guard Infantry
Guard Infantry
Class Mastery
+150 HP, +15 ATK, +10 DEF
Knight
Highlander
Elite Cavalry
Elite Cavalry
Crush
Crush
Griffin Rider
Griffin Rider
Class Mastery
+48 HP, +12 ATK
-

Soldiers & Skills[edit | edit source]

Soldier Description
Infantry Infantry None!
Elite Cavalry Elite Cavalry When initiating combat, damage taken is decreased by (10% - ).
Griffin Rider Griffin Rider When soldier HP is above 80%, damage taken is decreased by (10%-20%).
Elite Infantry Elite Infantry When attacking, damage taken is decreased by (10%-20%)
Maid Maid When Soldier HP is above 80%, ATK increases by (10%-20%).
Elite Lancer Elite Lancer When attacked, damage dealt increases by (10%-20%).
Warrior Warrior When attacking, Crit is increased by 20%
Heavy Infantry Heavy Infantry When initiating combat, Soldier ATK increases by (10% - ). When attacked, Soldier's DEF increases by (10% - ).
Guardian Lancer Guardian Lancer When Soldier HP is below (70% - ), ATK increases by (15% - ).
Phalanx Phalanx Physical damage taken decreases by 10%-30%.
Guardian Infantry Guardian Infantry When Soldier HP is above (80% - ), DEF increases by (15% - ).
Masked Maid Masked Maid (Unlocked in the Training Field)

Before entering battle, soldier ATK, DEF, and MDEF increase by Value Needed%, based on Value Needed% of the troop's current missing HP.

Dragoon Dragoon (Unlocked in the Training Field)

When attacking, ATK & DEF increase by (10% - ).

Dark Centurion Dark Centurion (Unlocked in the Training Field)

When attacked, and your soldier's HP is above 10%, (30% - ) chance to trigger Hero's [Barb] damage after battle.

Skill Description Cooldown Point Cost
Detect Detect [Passive] Crit increased by 10%. When dealing damage, 50% chance to disable enemy's passive skills. Lasts 2 turns. 100% chance to trigger when landing a critical hit. - 1
Roar Roar [Physical Damage] Attacks a single target, dealing x1.3 Damage.
Before battle, dispels 2 enemy buffs and decreases their ATK & INT by 20%. Lasts 1 turn.
2 2
Eternal Light Eternal Light [Fusion Power] Active skill. ATK & DEF increase significantly for all Legion of Glory allies within range. When HP is above 80%, damage increase by 15%. Lasts 4 turns. (Cannot be stacked with other Fusion Powers). - 1
Sword Soul Sword Soul [Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 5 buffs from enemies. Afflicted enemies cannot be healed. Lasts 2 turns. Cannot be dispelled. 5 2
DEF Break DEF Break [Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn. - 1
Barb Barb [Passive] When attacked with a melee attack, after battle, if Unit HP is above 50%, triggers [Barb]: Deals Fixed Damage once to the enemy. (Damage = 2.5x Hero's DEF) - 1
Frontal Assault Frontal Assault [Physical Damage] Attacks a single enemy, dealing 1.7x damage. Before entering battle, adds 20% of ATK to DEF and disables all enemy passive skills. Lasts 2 turns. Cannot be dispelled. 5 2
Crush Crush [Passive] If HP is above the enemy's, when entering battle, ATK increases by 12%. - 1