Grenier

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General Builds Bio Misc Classic
Grenier
New Brave
Art by: Zlongame, Ltd.
Rarity
★*
Weapon Type
Faction Type
★
Appears in
Voice Actor EN
?
Release Date
N/A

Character Introduction[edit | edit source]

The 17-year-old captain of the town guards who grew up with Matthew and Almeda, playing the role of a responsible big brother. Because the assault of the Holy Army of the Hyborea Empire upon Dovalu Village and afraid of his father's fate, as the guard captain he launches a counterattack as soon as he is able. Yearning to become a hero, he doesn't know where to study the intricacies of battle-tactics, however he has a strange intuition of the plans of Velzeria.

"Don't worry too much. I don't get those grand ideals, but I'll be with you even if it means I have to go to hell and back!"

Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 262 29 22 17 12 14
Stat Focus: Grand Marshal Font A.png Font A.png Font A.png Font D.png Font D.png Font D.png
Max Stats: Grand Marshal 4675 456 349 207 204 89
Innate Hero Boost 10% 5% 10% - - -
Max Hero Boost 20% 30% 35% - 10% -

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift See.png
Tenacity
1-Star When attacked, 50% chance to increase ATK & DEF by 5% after battle. Lasts 2 turns. Can be stacked up to 2 times.
2-Star When attacked, 60% chance to increase ATK & DEF by 6% after battle. Lasts 2 turns. Can be stacked up to 2 times.
3-Star When attacked, 70% chance to increase ATK & DEF by 7% after battle. Lasts 2 turns. Can be stacked up to 2 times.
4-Star When attacked, 80% chance to increase ATK & DEF by 8% after battle. Lasts 2 turns. Can be stacked up to 2 times.
5-Star When attacked, 90% chance to increase ATK & DEF by 9% after battle. Lasts 2 turns. Can be stacked up to 2 times.
6-Star When attacked, 100% chance to increase ATK & DEF by 10% after battle. Lasts 2 turns. Can be stacked up to 2 times.
Skill Description Cooldown Point Cost
Guard Guard [Assist] Active skill. When a friendly unit within 2 blocks is under physical attack, enters the battle instead of them. Lasts 2 turns. 2 2

Class Unlock Tree[edit | edit source]

Class Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Grenier class.png
Pike 01.png
Lord
Lancer
Lancer
Class Mastery
+11 HP, +2 DEF
- - -
Pike 02.png
Lord
Cavalry
Cavalry
Power Stab
Power Stab
Class Mastery
+5 ATK, +6 DEF
- -
Cavalry 02.png
Highlander
Elite Cavalry
Elite Cavalry
Skill KnightCrash.png
Assault
Class griffin cavalry.png
Griffin Rider
Class Mastery
+48 HP, + 12 ATK
-
General
General
Class elite gunman.png
Elite Lancer
Skill BitterlyHit.png
Lance Phalanx
Class elite infantry.png
Elite Infantry
Class Mastery
+80 HP, +7 ATK
-
Bow Knight
Bow Knight
Class elite hussar.png
Sharpshooter
Passive DefBuf2.png
Precaution
Ballista
Amazon
Class Mastery
+80 HP, +5 MDEF
-
Pike 04.png
Grand Marshal
SuperBuff Light1.png
Dream of Light
Class heavy gunman.png
Phalanx
Skill Heavy Shield.png
Block
Heavy Infantry
Heavy Infantry
Class Mastery
+150 HP, +15 ATK, +10 DEF

Skill Information[edit | edit source]

Skill Description Cooldown Point Cost
Power Stab Power Stab [Physical Damage] Attacks a single target, dealing damage equal to 1.5x. Before battle, grants buff [Powerful Stab]: Replaces ATK with DEF 1.6. Lasts 2 turns. 2 2
Assault Assault [Physical Damage] Attacks a single enemy, dealing 1x damage. Afflicted enemies cannot be healed. Lasts 1 turn. Before attacking, damage increase by 20% with every block moved.(Up to 60%) 2 2
Lance Phalanx Lance Phalanx [Passive] Takes physical attacks instead of nearby friendly units.
[Active] Guard range increases to 2 blocks, DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.
2 2
Precaution Precaution [Passive] When attacking, DEF increases by 12%. - 1
Dream of Light Dream of Light [Fusion Power] Active skill. ATK & DEF increase significantly for all Legion of Glory allies within range. Lasts 4 turns. (Cannot be stacked with other Fusion Powers). 3 2
Block Block [Passive] When attacked with a melee attack, 30% chance to decrease unit's physical damage taken by 30%. - 1