Introduction[ | ]
There is a Hidden Treasure in almost every one of the first maps of the main story's chapters as well as every numbered Time Rift. You can claim each Treasure by having a unit under your control end their turn on the tile which contains the Treasure. Every map containing a Hidden Treasure is repeatable so it is not strictly necessary to collect each one during one's first clear of a map. Maps which contain a Hidden Treasure will show whether it has been collected or not. You must successfully clear the map in order to keep any Treasure collected. It is advisable to read each map's victory conditions so that you'll know if you can get the Hidden Treasure while completing the map. Certain advice is noted in italics in the description column for the reader's benefit.
N.B. Any skill that refreshes a unit's turn (such as Strike, Chivalry, Wind Spiral, etc.) counts as having taken a turn so will claim the Treasure if used on the correct tile, allowing you to continue playing without having to sacrifice a unit's turn.
N.B. It may be advisable to take a unit with teleport (Hein, Jessica) or one with the ability to summon a unit (e.g. Gizarof, Liana) in order to make collection of the treasures much easier without compromising the main objective of each map. A unit that is teleported onto a Treasure tile will collect the Treasure so is free to take their turn thereafter.
Main Story Hidden Treasures[ | ]
Hidden Treasures of Part I of the Main Story.
Chapter | Map Location | Reward | Image | Description | |
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Chapter 1 Lv1 (Prologue) | Dovalu Village | None | N/A | N/A | |
Chapter 2 Lv3 (Iconoclastic Mage) | Kalxath Forest | 2 Friendship Vouchers | 4 spaces left of and 1 space down from Angelica. | ||
Chapter 3 Lv3 (A Wanted Trio) | Mishura Town | 15 Trinity Crystals | At the top of the map to the right side of the house beyond the wall. | ||
Chapter 4 Lv6 (Mightiest Knight) | Secluded Shack | 1 Trinity Voucher | Fruit tree at the very top of the map on the right side of the house. | ||
Chapter 5 Lv9 (Trial of Courage) | Floating City - Tiseo | R rank gear | Statue on the left side of the map. | ||
Chapter 6 Lv10 (Help Me) | Floating City - Tiseo | None | N/A | N/A | |
Chapter 7 Lv12 (Secret... Realm!?) | Roga Valley | 3 Friendship Vouchers | At the top of the map, 1 tile up from and 2 tiles left of Aniki Adon. | ||
Chapter 8 Lv13 (A Dangerous Request) | Rocky Valley | SR Devout Coat | Around the center of the map next to the mountains. | ||
Chapter 9 Lv16 (Demonic Bloodline) | Crossroads | 1 Rare Crafter's Hammer | On the right-hand side of the map. It is on the north side of the river. | ||
Chapter 10 Lv18 (Union Mercenaries) | Floating City - Tiseo | 20 Trinity Crystals | On the right side of the map, 2 tiles to the right of the archer there. | ||
Chapter 11 Lv19 (Smoke Signals) | Dovalu Village | 1 Trinity Voucher | In the top-right of the map in the graveyard. | ||
Chapter 12 Lv19 (Draconic Shadow) | Dark Cave | 35 Trinity Crystals | In the bottom-left corner of the map. | ||
Chapter 13 Lv22 (Dream of Flying) | Floating City - Tiseo | 1 Rare Crafter's Hammer | |||
Chapter 14 Lv23 (Tough Choices) | Floating City - Tiseo | None | N/A | N/A | |
Chapter 15 Lv25 (Bloodstained Siege) | City of Carmen | SR Aristocratic Dagger | At the far top-left of the map, inside the house.
This is a rout map with the added condition that you must protect McAvoy from death. He will charge the enemy head on so make sure to send a fast unit to collect the Treasure or use teleport. |
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Chapter 16 Lv27 (Demon-Eyed Girl) | Snowfield Camp | None | N/A | N/A | |
Chapter 17 Lv29 (Northern Bloodshed) | Isskano Fortress | SR Chain Helmet | Image needed | ||
Chapter 18 Lv31 (Trial of Choice) | Molzement Post | 1 Trinity Voucher | |||
Chapter 19 Lv33 (Ashes to Ashes) | Swamp Island | 50 Trinity Crystals | The pile of dragon bones in the water | ||
Chapter 20 Lv35 (Counterattack Horn) | Neaux City | SR Meditation Ring | Image needed | ||
Chapter 21 LV36 (The Deciver's End) | Neaux City | 2 Trinity Vouchers | Image needed | The torch near Rag. | |
Chapter 22 Lv38 (Trial of Fate) | Acedru Ruins | 60 Trinity Crystals | At the top, 2 tiles left of Ledin. | ||
Chapter 23 Lv41 (Salvation of Ibbas) | Elis City | 2 Rare Crafter's Hammers | On the center-right of the map, outside the city. | ||
Chapter 24 Lv42 (Battle on the Bridge) | Gemini Crossing | SR Scorching Staff | On the center-right of the map, 2 tiles left of and 1 tile down from Geier in the forest. | ||
Chapter 25 Lv44 (Defensive Lifeline) | Emerald Gate | 3 Trinity Vouchers | On the bottom-right of the map, 2 tiles up from and 2 tiles left of Bozel.
Be careful of ending your turn inside Geier's range as killing him will end the map. |
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Chapter 26 Lv46 (Bloody Rampart) | Hyborea Fortress | 80 Trinity Crystals | In the moat below the castle. Five spaces up from Yulia. | ||
Chapter 27 Lv48 (Alliance of Light) | Mira Port | 3 Rare Crafter's Hammers | Image needed | ||
Chapter 28 Lv50 (Battle of Cellier) | Imperial Ship | SR Magic Blade Sigma | Image needed | ||
Chapter 29 Lv51 (A Test of Tenacity) | Lake Temple | 80 Trinity Crystals | The black symbol underneath of Tiaris on her starting location, in front of the chair. | ||
Chapter 30 Lv51 (Counter Strike) | Lake Temple | 1 Epic Crafter's Hammers | Image needed | Armour suit in the bottom right corner. 1 Space up, 6 spaces to the right of Bodamicus. | |
Chapter 31 Lv52 (The Sanguine Plane) | Crimson Lake | 150 Orichalcum Ore | On the bottom-right of the map, 2 spaces below the Orc. | ||
Chapter 32 Lv53 (A Test of Strength) | Port Rimilia | 80 Trinity Crystals | A rift in the mountain, right under Dietharte starting place. | ||
Chapter 33 Lv54 (Desperate Stronghold) | Baldea Fortress | 3 Trinity Vouchers | Outside of the building on the right-hand side. | ||
Chapter 34 Lv55 (Bloody Battle Cries) | Hyborea | 2 Epic Crafter's Hammers | Image needed | The white cloth on the barricade 3 spaces down of Geier. | |
Chapter 35 Lv55 (Symphony of Light and Darkness) | Hyborea | None | N/A | N/A | |
Chapter 36 Lv56 (Love Songs in the Ruins) | Clarion Sentinel | SSR Galaxy Cloak | Near the top of the map in the water, a little bit below Feraquea's position. | ||
Chapter 37 Lv57 (King of the Old Empire) | Ancient Ruins | 100 Trinity Crystals | Just inside the castle on the right side.
It is advised to collect this Treasure before challenging the top-most group of enemies including Bernhardt and Leon as killing Bernhardt will trigger a second phase of the fight, summoning a large number of enemies. |
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Chapter 38 Lv57 (Shadow Cathedral) | Hyborea Cathedral | 3 Bursting Heart Keys | In the top-left room where a vampire spawns.
Defeating Zerida will trigger the second phase of the fight where she will become massively empoiwered, as will the demons that spawn. However the map will only end once all foes are defeated so either keep her in her much less threatening first phase or be prepared to kill her in 2 turns as she has extremely high oneshot potential on any unit. |
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Chapter 39 Lv58 (The Last Allied Force) | Hyborea | None | N/A | N/A | |
Chapter 40 Lv58 (Infected Tyrant) | Crescent Harbor | 100 Trinity Crystals | At the top of the map in the center.
Each former allied unit defeated will inflict a stacking debuff on all allied units, reducing ATK/INT and DEF by 10%, as well as reducing mobility by 1. It is highly recommended to bring a way to cleanse debuffs (healer with Dispel/Goddess Tear or Liana). Immunity to debuffs through skills such as Chivalry will be a great help. Any ability that grants the ability to move again within a certain number of spaces (Chivalry/Strike/Wind Spiral/Epic Knight) will be unaffected by the mobility reduction. The mobility reduction will cause tanks to be unable to guard. Hag has a global single target nuke that does a large amount of damage. Do not leave any unit on low health. |
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Chapter 41 Lv59 (Disguised Sorceress Queen) | Rand Town | 100,000 Gold | In the bottom-left of the town below Feraquea's position. | ||
Chapter 42 Lv59 (Soulbound Fortress) | Ark Fortress | 150 Orichalcum Ore | In the isolated top-left room | ||
Chapter 43 Lv60 (Insects Under the City) | Hyborea | SSR Holy Ring | Far right of the stage. | ||
Chapter 44 Lv60 (Boarding War) | Temporary Airport | 100 Trinity Crystals | Middle right below the objective. | ||
Chapter 45 Lv60 (Crossing the Strait) | Dilis Strait | 150 Orichalcum Ore | Top Center.
Map ends on boss defeat so it's hard to miss. All the tiles where the boss is standing are city walls so non-fliers will be slow to approach. |
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Chapter 46 Lv60 (The Demon Capital) | Demon Claw Fortress | SSR Carbon Fiber Helm | Bottom Left. | ||
Chapter 47 Lv60 (Trial of Hope) | Sealed Hall | 2 Trinity Vouchers | Middle Left. | ||
Interlude Act 1 Lv60 (Spirit of Langrisser I) | City of Carmen | 120,000 Gold | Middle right. | ||
Interlude Act 2 Lv60 (Spirit of Langrisser II) | Isskano Fortress | 2 Trinity Vouchers | Crack at bottom wall of fort. | ||
Interlude Act 3 Lv60 (Spirit of Langrisser III) | Hyborea Fortress | 3 Bursting Heart Keys | Middle right.
There are two reinforcement waves. Once they are killed the map ends. |
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Interlude Act 4 Lv60 (Spirit of Langrisser IV) | Crimson Lake | 100 Trinity Crystals | On the boat at the top left. | ||
Interlude Act 5 Lv60 (Spirit of Langrisser V) | Hyborea | SSR Olver's Staff | Middle left. | ||
Chapter 48 Lv60 (Demon Slash Strike) | Demon City Gate | 3 Bursting Heart Keys | Top right.
After killing the main enemies they will revive at the top and be immune to direct damage. Once killing all four they will need to be fought again. They will be heavily buffed and get another action if they don't attack in a turn, meaning they approach quickly. |
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Chapter 49 Lv60 (Dark Prince) | Velzeria City | None | N/A | N/A | |
Chapter 50 Lv60 (Meeting in the Eye of Chaos) | Velzeria City | None | N/A | N/A |
Time Rift Hidden Treasures[ | ]
Table made based upon info compiled into top spreadsheet. All credit to original creator. You can click each image for a larger higher resolution version.
Map | Reward | Image | Description | Map | Reward | Image | Description |
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Time Rift 1 - Langrisser II: Journey of the Light | |||||||
1-1 | 15 Trinity Crystals | The cabinet 1 tile up from and 1 tile right of Liana's position.
Be careful not to end your turn inside of Baldo's range as he will suicide and end the map. |
1-1 Elite | 25 Trinity Crystals | Outside of the house Liana is in, to the right side.
Be careful not to end your turn inside of Baldo's range as he will suicide and end the map. | ||
1-2 | SR Speed Boots | The stone 1 tile left of the bridge. | 1-2 Elite | 1 Trinity Voucher | At the far top-right of the map. | ||
1-3 | 3 Friendship Vouchers | The blue flame in the top right corner.
A unit will have to walk around the wall to claim this Treasure, which will slow your advance towards the bottom of the map. If you are too slow, Cherie will attack Zorum and Morgan alone and die, failing the Feat. |
1-3 Elite | 3 Friendship Vouchers | In the top-left corner of the map.
A unit will have to walk around the wall to claim this Treasure, which will slow your advance towards the bottom of the map. If you are too slow, Cherie will attack Zorum and Morgan alone and die, failing the Feat. | ||
1-4 | 1 Trinity Voucher | Image needed | The blug flag on top of the map. | 1-4 Elite | 1 Rare Crafter's Hammer | In the center of the map on the mountains, 4 tiles down from Vargas. | |
1-5 | 1 Trinity Voucher | Mountain rift look like a break on the right side. | 1-5 Elite | 1 Trinity Voucher | Image needed | ||
1-6 | SR Life Staff | At the very top of the map, 1 tile up from and 1 tile right of the Undead Emperor. | 1-6 Elite | 30 Trinity Crystals | Image needed | ||
1-7 | 30 Trinity Crystals | At the very top right of the map in the graveyard.
Two enemy units will spawn in the graveyard at the top upon entering it. |
1-7 Elite | 1 Rare Martial Spirit | Image needed | ||
Time Rift 2 - Langrisser II: Langrisser and Alhazard | |||||||
2-1 | 25 Trinity Crystals | On the other side of the bridge on a cliff tile, next to the upper mage general.
Killing Kramer ends the map. He is grouped with the two mages. All 3 aggro together if you end turn within any one's range. Cliff tiles are only accessible by fliers so you will need to use one to collect this Treasure. |
2-1 Elite | 35 Trinity Crystals | Image needed | ||
2-2 | SR Swift Helmet | In the water, a short ways north-east of your team's starting position | 2-2 Elite | 1 Trinity Voucher | Image needed | ||
2-3 | 1 Rare Crafter's Hammer | At the top of the map, outside of the castle.
The Treasure tile is located very near to Vargas' spawn position. Use a unit capable of fighting and killing Vargas alone to seize the Treasure thereafter. |
2-3 Elite | 1 Rare Crafter's Hammer | Image needed | ||
2-4 | SR Greaves | Above your team's starting position in the top-right corner.
Elwin will naturally path to the Langrisser through the gap in the wall in the center of the map. Leon spawns on the far left-hand side of the map. It is recommended to teleport a fast unit (such as a flier or cavalier) to collect this Treasure as they will have the movement to rejoin the fight in time to collect the Feat for defeating Leon. |
2-4 Elite | 35 Trinity Crystals | Image needed | ||
2-5 | 30 Trinity Crystals | To the far left of the allied team's starting position. | 2-5 Elite | SR Dragon Scale Armor | Image needed | ||
2-6 | 35 Trinity Crystals | In the top-left corner of the map, 3 tiles left of and 1 tile down from Bozel's position.
A unit with 5 Mobility can attack Bozel from his left side, collecting the Feat for killing him and then collect the Treasure on the subsequent turn. |
2-6 Elite | 40 Trinity Crystals | Image needed | ||
2-7 | SR Dragon Scale Armor | Image needed | 2-7 Elite | 1 Trinity Voucher | Image needed | ||
Time Rift 3 - Langrisser II: Glorious Legend | |||||||
3-1 | 35 Trinity Crystals | Image needed | 3-1 Elite | 2 Rare Crafter's Hammers | Image needed | ||
3-2 | 1 Trinity Voucher | Image needed | 3-2 Elite | 45 Trinity Crystals | In the very bottom-right of the map.
A unit that ends their turn on this tile will be in range of Lana if you have not defeated her yet so make sure said unit can take a Dark Reaper to the face. | ||
3-3 | 1 Rare Crafter's Hammer | Image needed | 3-3 Elite | SR Ghost Robe | On the right side of the map, 2 tiles below Egbert.
The route to this Treasure will take you outside of the main structure. Only send a single unit capable of defeating Egbert alone or you may find yourself shorthanded elsewhere. | ||
3-4 | SR Feathered Light Armor | Image needed | 3-4 Elite | 45 Trinity Crystals | Inside the temple in the bottom-left corner. | ||
3-5 | 40 Trinity Crystals | Top-left corner | 3-5 Elite | 1 Trinity Voucher | Bottom of the river, below the bridge middle of the map. | ||
3-6 | 1 Trinity Voucher | Image needed | 3-6 Elite | 2 Rare Crafter's Hammers | In the top left structure, to the left of the fliers.
Leon and the 2 fliers at the top are grouped separately from the rest of the Blue Dragon Knights. If you do not place any of your units within their range, this will give you time to fight the rest of the Knights and take the Treasure. | ||
3-7 | 1 Rare Crafter's Hammer | Image needed | 3-7 Elite | 45 Trinity Crystals | On the center-left of the map, 2 tiles left of the archer.
The map will end upon killing Bernhardt. Grab the Treasure and kill all other units if you are able to for the Feat. As general guidance, be aware that Leon will appear at the bottom of the map at the start of turn 3. He will have great reach with his 5 movement and Chivalry. Be prepared to deal with him. | ||
Time Rift 4 - Langrisser II: Another Path | |||||||
4-1 | 1 Trinity Voucher | Image needed | 4-1 Elite | SR Elven Bow | Image needed | ||
4-2 | SR Ghost Mask | Image needed | 4-2 Elite | 45 Trinity Crystals | Image needed | ||
4-3 | 45 Trinity Crystals | Image needed | 4-3 Elite | 1 Trinity Voucher | Image needed | ||
4-4 | 2 Trinity Vouchers | Image needed | 4-4 Elite | 2 Rare Crafter's Hammers | Image needed | ||
4-5 | 50 Trinity Crystals | Image needed | 4-5 Elite | 50 Trinity Crystals | Image needed | ||
4-6 | 2 Trinity Vouchers | Image needed | 4-6 Elite | SR Scryer | Image needed | ||
4-7 | SR Mithril Armor | Image needed | 4-7 Elite | 50 Trinity Crystals | Image needed | ||
Time Rift 5 - Langrisser II: The Empire's Honor | |||||||
5-1 | 50 Trinity Crystals | Image needed | 5-1 Elite | 1 Trinity Voucher | Image needed | ||
5-2 | 1 Trinity Voucher | Image needed | 5-2 Elite | 3 Rare Crafter's Hammers | Image needed | ||
5-3 | 1 Rare Crafter's Hammer | Image needed | 5-3 Elite | 60 Trinity Crystals | Image needed | ||
5-4 | SR Crystal Anklet | Image needed | 5-4 Elite | SR Feathered Hat | Image needed | ||
5-5 | 60 Trinity Crystals | Image needed | 5-5 Elite | 60 Trinity Crystals | Image needed | ||
5-6 | 2 Trinity Vouchers | Image needed | 5-6 Elite | 1 Trinity Voucher | Image needed | ||
5-7 | 2 Rare Crafter's Hammers | Image needed | 5-7 Elite | 1 Epic Crafter's Hammer | Image needed | ||
Time Rift 6 - Langrisser I: The Sworn Prince | |||||||
6-1 | 2 Trinity Vouchers | Image needed | 6-1 Elite | 70 Trinity Crystals | Image needed | ||
6-2 | 60 Trinity Crystals | Image needed | 6-2 Elite | SR Sentinel Emblem | Image needed | ||
6-3 | 2 Rare Crafter's Hammers | Image needed | 6-3 Elite | 70 Trinity Crystals | Image needed | ||
6-4 | SR Rune Axe | Image needed | 6-4 Elite | 1 Trinity Voucher | Image needed | ||
6-5 | 2 Rare Crafter's Hammers | Image needed | 6-5 Elite | 2 Epic Crafter's Hammers | Image needed | ||
6-6 | SR Assault Ring | Image needed | 6-6 Elite | 80 Trinity Crystals | Image needed | ||
Time Rift 7 - Langrisser I: Imperial Crusade | |||||||
7-1 | 60 Trinity Crystals | Image needed | 7-1 Elite | 80 000 Gold | Image needed | ||
7-2 | 2 Trinity Vouchers | Image needed | 7-2 Elite | 2 Trinity Vouchers | Image needed | ||
7-3 | 1 Epic Crafter's Hammer | Image needed | 7-3 Elite | 80 Trinity Crystals | Image needed | ||
7-4 | 60 Trinity Crystals | Image needed | 7-4 Elite | SSR Twilight Armor | Image needed | ||
7-5 | 50 000 Gold | Image needed | 7-5 Elite | 80 Trinity Crystals | Image needed | ||
7-6 | 1 Epic Crafter's Hammer | Image needed | 7-6 Elite | 100 Orichalcum Ore | Image needed | ||
7-7 | 100 Orichalcum Ore | Image needed | 7-7 Elite | 2 Epic Crafter's Hammers | Image needed | ||
Time Rift 8 - Langrisser I: End of Darkness | |||||||
8-1 | 2 Trinity Vouchers | Image needed | 8-1 Elite | 2 Trinity Vouchers | Image needed | ||
8-2 | SSR Aeneas' Helmet | Image needed | 8-2 Elite | 80 Trinity Crystals | Image needed | ||
8-3 | 70 Trinity Crystals | Image needed | 8-3 Elite | 3 Epic Crafter's Hammers | Image needed | ||
8-4 | 1 Epic Crafter's Hammer | Image needed | 8-4 Elite | 90 000 Gold | Image needed | ||
8-5 | 70 000 Gold | Image needed | 8-5 Elite | 1 Epic Material Spirit | Image needed | ||
8-6 | 2 Trinity Vouchers | Image needed | 8-6 Elite | 2 Trinity Vouchers | Image needed | ||
8-7 | 70 Trinity Crystals | Image needed | 8-7 Elite | 80 Trinity Crystals | Image needed | ||
Time Rift 9 - Langrisser III: The First Knight | |||||||
9-1 | 1 Epic Crafter's Hammer | Image needed | 9-1 Elite | 90 000 Gold | On the right side of the map 1 tile up from and 2 tiles right of Varna.
You will need to use a flier to cross the gap in the center in order to reach this Treasure. | ||
9-2 | 70 000 Gold | Image needed | 9-2 Elite | 3 Epic Crafter's Hammers | On the right side of the map outside of the city, 4 tiles below Dios. | ||
9-3 | 150 Orichalcum Ore | Image needed | 9-3 Elite | 150 Orichalcum Ore | The gravestone 5 tiles left of Grove. | ||
9-4 | SSR Dark Crown | Image needed | 9-4 Elite | 80 Trinity Crystals | The bird's nest 2 tiles left of Geier.
The Treasure is positioned on a cliff tile. You will need to use a flier to grab it. The map ends when all enemy units apart from Geier die. Leaving a ballista alive is most likely the easiest way to get the Treasure. | ||
9-5 | 70 Trinity Crystals | Image needed | 9-5 Elite | 90 000 Gold | On the edge of the forest on the bottom-left of the map, 4 tiles left of and 1 tile down from Emerick. | ||
9-6 | 80 000 Gold | Image needed | 9-6 Elite | 3 Epic Crafter's Hammers | On the left-hand side of the map, 1 tile below the leftmost allied lancer unit. | ||
9-7 | 2 Epic Crafter's Hammers | Image needed | 9-7 Elite | 1 Epic Martial Spirit | In the far bottom-right of the city, 3 tiles left of and 1 tile down from the flier in the corner. | ||
9-8 | 2 Trinity Vouchers | Image needed | 9-8 Elite | 80 Trinity Crystals | Outside of the Lushiris Gate on the bottom side tucked against the wall.
It may be advisable to use a unit that can move freely over the water (any flier/aquatic unit) to collect this Treasure due to the pressure of the flame wave from the West. | ||
9-9 | 70 Trinity Crystals | Image needed | 9-9 Elite | 2 Trinity Vouchers | Image needed | ||
Time Rift 10 - Langrisser III: Lushiris Gate | |||||||
10-1 | 2 Epic Crafter's Hammers | Image needed | 10-1 Elite | 100 000 Gold | In the top left of the map next to the small lava pool. | ||
10-2 | 80 Trinity Crystals | Image needed | 10-2 Elite | 4 Epic Crafter's Hammers | To the right of the team's starting position, next to the river.
Upon crossing the bridge, several sets of ambush spawns will appear. It is advised to have units ready to attack the 3 Demons that spawn in the bottom left. Several aquatic units will spawn in the bottom-right, very close to the Treasure. One should collect this Treasure before triggering the spawns. | ||
10-3 | 2 Trinity Vouchers | Image needed | 10-3 Elite | 150 Orichalcum Ore | On the far right-hand side of the map, near to Fauvel.
It is easy to collect this Treasure after clearing all of the units around Fauvel's position as Emerick's group will spawn later in to the map from behind and Emerick himself will take a while to wear down. There is no rush to get to the Treasure tile. | ||
10-4 | 150 Orichalcum Ore | Image needed | 10-4 Elite | 90 Trinity Crystals | Image needed | Middle room on the right | |
10-5 | 90 000 Gold | Image needed | 10-5 Elite | 100 000 Gold | Image needed | ||
10-6 | 80 Trinity Crystals | Image needed | 10-6 Elite | 4 Epic Crafter's Hammers | In the top right of the map amongst the cavaliers there. | ||
10-7 | 3 Epic Crafter's Hammers | Image needed | 10-7 Elite | 90 Trinity Crystals | Image needed | ||
10-8 | SSR Oath of Justice | Image needed | 10-8 Elite | 1 Epic Martial Spirit | Image needed | ||
10-9 | 2 Trinity Vouchers | Fruit tree at the top left of the map just east of the forest. | 10-9 Elite | 2 Trinity Vouchers | Image needed | ||
Time Rift 11 - Langrisser III: Birth of the Holy Blade | |||||||
11-1 | 80 Trinity Crystals | Image needed | 11-1 Elite | 100,000 Gold | Image needed | ||
11-2 | 4 Epic Crafter's Hammers | Image needed | 11-2 Elite | 4 Epic Crafter's Hammers | Image needed | ||
11-3 | 2 Trinity Vouchers | Image needed | 11-3 Elite | 150 Orichalcum Ore | Image needed | ||
11-4 | 100 Trinity Crystals | Image needed | 11-4 Elite | 100 Trinity Crystals | Image needed | ||
11-5 | 150 Orichalcum Ore | Image needed | 11-5 Elite | 100,000 Gold | Image needed | ||
11-6 | 100,000 Gold | Image needed | 11-6 Elite | 4 Epic Crafter's Hammers | Image needed | ||
11-7 | 4 Epic Crafter's Hammers | Image needed | 11-7 Elite | 1 Epic Martial Spirit | Image needed | ||
11-8 | SSR Veil of Light | Image needed | 11-8 Elite | 100 Trinity Crystals | Image needed | ||
11-9 | 2 Trinity Vouchers | Image needed | 11-9 Elite | 2 Trinity Vouchers | Image needed | ||
Time Rift 12 - Langrisser IV: Beginning of the Legend | |||||||
12-1 | Image needed | 12-1 Elite | 150,000 Gold | Image needed | Top left area tile with crack. | ||
12-2 | Image needed | 12-2 Elite | Image needed | ||||
12-3 | Image needed | 12-3 Elite | Image needed | ||||
12-4 | Image needed | 12-4 Elite | Image needed | ||||
12-5 | Image needed | 12-5 Elite | Image needed | ||||
12-6 | Image needed | 12-6 Elite | Image needed | ||||
12-7 | Image needed | 12-7 Elite | Image needed | ||||
12-8 | Image needed | 12-8 Elite | Image needed | ||||
12-9 | Image needed | 12-9 Elite | Image needed |