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Jugler
Sacred Beast
Art by: Zlongame, Ltd.
Rarity
★
Faction Type
Icon Group Origin
Icon Group Meteor
Icon Group Transcendency
Appears in
Gender
Male
Voice Actor EN
Matt Hill
Voice Actor JP
Koyasu Takehito (子安 武人)
Release Date
{{#tip-info: The date the Hero was first made obtainable.}}


General Builds Bio Misc Classic

Character Introduction[ | ]

The Holy Beast of Light with a peculiar appearance. Chosen by Lushiris as the guardian of the Western Lushiris Gate.

A magic beast of unknown origin who knows the human language and has the ability to transform into various Demon Tribe creatures. Usually appears as a winged plush animal.


Catnip doesn't work on me! Stand back a little! Did you hear me? Ahhh!


Stat Tables[ | ]

HP ATK DEF INT MDEF SKL
Starting Stats 481 49 26 27 27 20
Max Stats: Behemoth Font S Font A Font A Font C Font B Font D
Max Stats: Behemoth 6-star: 5805
5-star: 5511
4-star: 5236
3-star: 4979
}}
6-star: 503
5-star: 472
4-star: 443
3-star: 417
}}
6-star: 293
5-star: 278
4-star: 263
3-star: 250
}}
6-star: 271
5-star: 254
4-star: 237
3-star: 222
}}
6-star: 325
5-star: 309
4-star: 295
3-star: 281
}}
6-star: 109
5-star: 104
4-star: 98
3-star: 93
}}
Max Stats: Hydra Font S Font B Font A Font D Font C Font C
Max Stats: Hydra 6-star: 5442
5-star: 5172
4-star: 4920
3-star: 4683
}}
6-star: 412
5-star: 387
4-star: 364
3-star: 343
}}
6-star: 317
5-star: 300
4-star: 284
3-star: 269
}}
6-star: 247
5-star: 231
4-star: 216
3-star: 202
}}
6-star: 285
5-star: 272
4-star: 260
3-star: 248
}}
6-star: 124
5-star: 117
4-star: 111
3-star: 105
}}
Max Stats: Bahamut Font S Font B Font B Font C Font A Font C
Max Stats: Bahamut 6-star: 5442
5-star: 5172
4-star: 4920
3-star: 4683
}}
6-star: 412
5-star: 387
4-star: 364
3-star: 343
}}
6-star: 282
5-star: 268
4-star: 254
3-star: 241
}}
6-star: 327
5-star: 305
4-star: 285
3-star: 267
}}
6-star: 371
5-star: 353
4-star: 335
3-star: 319
}}
6-star: 124
5-star: 117
4-star: 111
3-star: 105
}}
Innate Soldier Boost 15% 5% 10% - 0% -
Max Soldier Boost 40% 15% 35% - 10% -
Max stats include maxed heart bonds and class masteries

HP ATK DEF INT MDEF SKL
Starting Stats 481 49 26 27 27 20
Max Stats: Behemoth Font S Font A Font A Font C Font B Font D
Max Stats: Behemoth 6-star: 5470
5-star: 5199
4-star: 4944
3-star: 4707
}}
6-star: 467
5-star: 439
4-star: 412
3-star: 388
}}
6-star: 276
5-star: 261
4-star: 248
3-star: 235
}}
6-star: 251
5-star: 234
4-star: 219
3-star: 205
}}
6-star: 307
5-star: 293
4-star: 279
3-star: 266
}}
6-star: 109
5-star: 104
4-star: 98
3-star: 93
}}
Max Stats: Hydra Font S Font B Font A Font D Font C Font C
Max Stats: Hydra 6-star: 5134
5-star: 4884
4-star: 4650
3-star: 4432
}}
6-star: 383
5-star: 360
4-star: 339
3-star: 319
}}
6-star: 298
5-star: 282
4-star: 267
3-star: 253
}}
6-star: 228
5-star: 214
4-star: 200
3-star: 187
}}
6-star: 270
5-star: 257
4-star: 246
3-star: 235
}}
6-star: 124
5-star: 117
4-star: 111
3-star: 105
}}
Max Stats: Bahamut Font S Font B Font B Font C Font A Font C
Max Stats: Bahamut 6-star: 5134
5-star: 4884
4-star: 4650
3-star: 4432
}}
6-star: 383
5-star: 360
4-star: 339
3-star: 319
}}
6-star: 265
5-star: 251
4-star: 238
3-star: 226
}}
6-star: 302
5-star: 282
4-star: 264
3-star: 246
}}
6-star: 349
5-star: 332
4-star: 316
3-star: 300
}}
6-star: 124
5-star: 117
4-star: 111
3-star: 105
}}
Innate Soldier Boost 15% 5% 10% - 0% -
Max Soldier Boost 40% 15% 35% - 10% -
Max stats include maxed heart bonds and class masteries

Innate Talent & Skill[ | ]

Star Rank Description
Gift TherionField
Sacred Beast Sanctuary
3-Star All accessible landforms are regarded as "Plains" when moving. Damage taken by the hero is reduced by 1% depending on soldiers' missing HP. Heals other friendly units after taking damage. (Recovered HP is equal to 10% of Jugler's Unit HP.)
4-Star All accessible landforms are regarded as "Plains" when moving. Damage taken by the hero is reduced by 1.5% depending on soldiers' missing HP. Heals other friendly units after taking damage. (Recovered HP is equal to 15% of Jugler's Unit HP.)
5-Star All accessible landforms are regarded as "Plains" when moving. Damage taken by the hero is reduced by 2% depending on soldiers' missing HP. Heals other friendly units after taking damage. (Recovered HP is equal to 20% of Jugler's Unit HP.)
6-Star All accessible landforms are regarded as "Plains" when moving. Damage taken by the hero is reduced by 3% depending on soldiers' missing HP. Heals other friendly units after taking damage. (Recovered HP is equal to 30% of Jugler's Unit HP.)
Skill Description Cooldown Point Cost Range Span
Sacred Beast Aegis Sacred Beast Aegis [Passive] Takes all damage for adjacent friendly units. When attacked, there is a 30% chance to dispel 1 buff effect from the enemy before battle. - 1


Class Unlock Tree[ | ]

Class Type Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Jugler class
Zigodlla 01
Sacred Beast
Occupation Monk
Melee
Soldier Wolf
Wolf
DEF Intimidate
DEF Intimidate
Class Mastery
+9 ATK, +36 HP
- -
Zigodlla 02 1
Cerberus
Occupation Cavalry
Melee
Soldier Horned Dino
Horned Dino
First Aid
First Aid
Soldier Skeleton Warrior
Skeleton Warrior
Class Mastery
+12 ATK, +5 SKILL
-
Zigodlla 02 2
Scylla
Occupation Water
Melee
Soldier Lobster
Lobster
Triton
Triton
Soldier Orc
Orc
Class Mastery
+80 HP, +5 DEF
-
Zigodlla 02 3
Tiamat
Melee
Soldier Lesser Imp
Lesser Imp
Battle Cry
Battle Cry
Soldier Rock Golem
Rock Golem
Class Mastery
+8 SKILL, +5 MDEF
-
Zigodlla 03 1
Behemoth
Occupation Cavalry
Melee
Mark of the Sacred Beast
Mark of the Sacred Beast
Soldier Bone Dino
Bone Dino
Beast Shock
Beast Shock
Soldier Skeleton Knight
Skeleton Knight
Class Mastery
+120 HP, +8 MDEF, +8 SKILL
Zigodlla 03 2
Hydra
Occupation Water
Melee
Precaution
Precaution
Soldier Lobster Behemoth
Lobster Behemoth
Master of Ice
Master of Ice
Soldier Orc Berserker
Orc Berserker
Class Mastery
+13 DEF, +13 ATK, +8 MDEF
Zigodlla 03 3
Bahamut
Melee
Great Dragon Barrier
Great Dragon Barrier
Soldier Vampire Bat
Vampire Bat
MDEF Command
MDEF Command
Soldier Stone Colossus
Stone Colossus
Class Mastery
+13 MDEF, +75 HP, +8 DEF


Skills[ | ]

Skill Description Cooldown Point Cost Range Span
DEF Intimidate DEF Intimidate [Passive] After taking action, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn. - 2
First Aid First Aid [Heal] Active skill. Heals 100% of your unit's HP. 3 1
Triton Triton [Passive] Takes PDamage for adjacent friendly units. When in water, converts 1.4x DEF into ATK.
[Active] The range of Guard increases to 2 blocks. Grants the effect "Water Control": The terrain you are on will be regarded as [Water]. Lasts 2 turns.
2 2
Battle Cry Battle Cry [Passive] Before attacking, dispels 1 buff from the enemy. Decreases enemy's ATK & DEF by 10%. Lasts 1 turn. - 1
Mark of the Sacred Beast Mark of the Sacred Beast [Fusion Power] Active skill. Boosts ATK and DEF of all friendly "Origins of Light" units within a selected range and grants them the following effect: When attacking and the percentage of HP of your unit's is higher than the enemy's, increases damage dealt by 15%. Lasts 4 turns. (This effect cannot be stacked with other Fusion Power skills.) 3 2
Beast Shock Beast Shock [Physical Damage] Attacks a single enemy unit and deals 1.5x damage in battle. Before entering battle, you receive the [Beast Shock] effect. Beast Shock: Adds 40% of your MDEF and DEF to ATK, and renders all enemy units 1 block adjacent to you unable to move or guard. Lasts 1 turn. 5 2
Precaution Precaution [Passive] When attacking, DEF increases by 12%. - 1
Master of Ice Master of Ice [Physical Damage] Deals 0.25x AoE damage to enemies within 4 blocks and changes the terrain they are on to "Water" for 2 turns. At the end of the turn, gains [Water Control]: Changes this unit's terrain to "Water" for 2 turns. 5 2
Great Dragon Barrier Great Dragon Barrier [Passive] Takes MDamage for adjacent friendly units.
[Active] The range of Guard increases to 2 blocks. Grants "Great Dragon Barrier": Converts 1.4x MDEF into ATK and renders all friendly units within 2 blocks immune to fixed damage. Lasts 2 turns.
4 2
MDEF Command MDEF Command [Passive] MDEF of all friendly units within 2 blocks increases by 15%. - 2


Awakened Skill[ | ]

Skill Description Cooldown Point Cost Range Span
Sacred Beast Hymn Sacred Beast Hymn [Physical Damage] Teleports to the skill's casting point and directly gain [Triton]'s active effect, [Great Dragon Barrier]'s active effect, and [Beast Shock]'s enemy immobilization and Guard effects, then casts [Master of Ice] once. 8 3

Exclusive Equipment[ | ]

Jugler's Gift Stats
Equip LeatherHelmet17
It is actually a toothpick specially used by Sacred Beasts to prevent dental plaque
Equipment Type: Helmet
MDEF: 48
HP: 582
Diversion: HP +5%. After battle, restores your unit's HP by 10% and ignores the cost limit of skills.

Heart Bonds[ | ]

Hero Bonds[ | ]

Name Intimacy Level Description Requirements
Legion Bond - Glory
Legion Bond - Glory
5 All soldier stats increase by 10%.
Hero's Bond - Light
Hero's Bond - Light
10 All Hero's Stats +10%. Jugler reaches Lv. 30.
Legion's Bond - Honor
Legion's Bond - Honor
15 HP & DEF of soldiers increase by 15%. Upgrade Jugler to Bahamut.
Hero's Bond - Toughness
Hero's Bond - Toughness
23 Hero's HP & DEF & MDEF increase by 15%. Complete Unexpected Encounter with Sophia's help.
Hero's Bond - Strength
Hero's Bond - Strength
25 Hero's ATK & INT & SKILL increase by 15%. Complete Exotic Menagerie with Liffany's help.


Heart Bond[ | ]

Level Description
Skill Kizuna2 4 When hero's class is Behemoth: When initiating battle, damage received is reduced by 10%.
When hero's class is Hydra: When Unit HP is above 80%, 10% less likely to receive critical damage.
When hero's class is Bahamut: When Unit HP is at 100%, damage taken is decreased by 10%.
Skill Kizuna1 7 When hero's class is Behemoth: When Unit HP is below 70%, damage dealt increases by 10%.
When hero's class is Hydra: When forced into battle by a melee attack, damage dealt increases by 10%.
When hero's class is Bahamut: When attacked, damage dealt by soldiers increases by 20%.
Skill Kizuna3 10 All Hero's Stats +5%.
Icon CenterHeartRed 10 HP +1000, DEF +30, MDEF +50

Related Bonds[ | ]

Sophia
Sophia

Complete Fear in the Shadow with Jugler's help.

Pierre
Pierre

Help Jugler complete his Gate of Fate 5

Soldiers[ | ]

Soldier Unit type Unit Tier Description
Lobster Behemoth Lobster Behemoth Aquatic 3 When in water, damage taken is decreased by (15%-50%).
Lizardman Lizardman Aquatic 3 When in water, ATK increases by (15%-45%).
Bone Dino Bone Dino Cavalry 3 When Soldier HP is above 80%, ATK increases by (15%-45%).
Hell Hound Hell Hound Cavalry 3 When attacking and entering battle, after battle, all enemy units within a 2-block radius take (10%-20%) additional damage for 1 turn.
Undead Knight Undead Knight Demon 3 Resurrection: When Soldier HP is 0%, and when attacking, restores (15%-45%) HP. When attacking units other than Demons & Holy units, ATK increases by (10%-30%).
Skeleton Knight Skeleton Knight Demon 3 Resurrection: When Soldier HP is 0%, and when attacking, restores (15%-45%) HP. When attacked, DEF increases by (10%-30%) (Excluding Demons & Holy units).
Vampire Bat Vampire Bat Flier 3 After attacking, Soldiers can restore HP ((15%-45%) of damage dealt) after battle.)
Gargoyle Gargoyle Flier 3 When Soldier HP is above 50%, ATK increases by (10%-30%). When Soldier HP is below 50%, DEF increases by (10%-30%).
Cyclops Cyclops Infantry 3 When attacking enemies with lower HP than this unit, ATK & DEF increase by (10%-30%) after entering battle.
Orc Berserker Orc Berserker Infantry 3 When Soldier HP is above 80%, ATK increases by (15%-45%).
Stone Colossus Stone Colossus Lancer 3 When Soldier HP is below 70%, damage taken is decreased by (10%-30%).
Lobster Lobster Aquatic 2 When attacking units with 100% HP, after entering battle, ATK increases by (10%-20%).
Horned Dino Horned Dino Cavalry 2 When Soldier HP is 100%, ATK increases by (10%-20%).
Skeleton Warrior Skeleton Warrior Demon 2 Resurrection: When Soldier HP is 0%, and when attacking, restores (15%-35%) HP.
Lesser Imp Lesser Imp Flier 2 When attacking units with 100% HP, after entering battle, ATK increases by (10%-20%).
Orc Orc Infantry 2 When attacking, ATK increases by (10%-20%).
Rock Golem Rock Golem Lancer 2 When Soldier HP is below 70%, DEF increases by (10%-20%).
Wolf Wolf Cavalry 1
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