Landius (Mobile)

From Langrisser Wiki
Jump to: navigation, search
Landius
Hero of Yeless

Landius Mobile Face.png

Landius Mobile BtlFace.png

Landius Mobile BtlFace C.png

Landius Mobile BtlFace D.png

Art by: Zlongame, Ltd.
Rarity
★
Faction Type
Icon Group Lead.png
Icon Group Crystal.png
Appears in
Gender
Male
Voice Actor EN
?
Release Date


General Builds Bio Misc Classic

Character Introduction[edit | edit source]

A brave warrior, taciturn but kind. A remarkable leader who sets examples with his extraordinary combat skills and commanding ability. He raised Langrisser in the Battle of Yeless and destroyed Bozel's plan to revive Chaos and Gizarof's ambition to rule the world.

"This power was given to me by everyone!"


Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 339 53 26 26 23 28
Max Stats: Grand Marshal Font S.png Font A.png Font A.png Font D.png Font C.png Font C.png
Max Stats: Grand Marshal 5344 534 341 247 211 118

Max Stats: Royal Knight Font A.png Font S.png Font B.png Font D.png Font B.png Font C.png
Max Stats: Royal Knight 5032 563 295 247 265 132

Innate Soldier Boost 10% 10% 10% - 0% -
Max Soldier Boost 20% 35% 35% - 10% -
Max stats include maxed heart bonds and class masteries

HP ATK DEF INT MDEF SKL
Starting Stats 339 53 26 26 23 28
Max Stats: Grand Marshal Font S.png Font A.png Font A.png Font D.png Font C.png Font C.png
Max Stats: Grand Marshal 5061 498 319 228 197 118

Max Stats: Royal Knight Font A.png Font S.png Font B.png Font D.png Font B.png Font C.png
Max Stats: Royal Knight 4772 524 278 228 247 132

Innate Soldier Boost 10% 10% 10% - 0% -
Max Soldier Boost 20% 35% 35% - 10% -
Max stats include maxed heart bonds and class masteries

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift Landius.png
United Will
3-Star After taking action, if there is an ally within 1 block, ATK increases by 10% and 5% of ATK is added to DEF & MDEF. Lasts 1 turn. When hit by a ranged attack, reduces damage taken by 10% and launches a counterattack within 2 blocks.
4-Star After taking action, if there is an ally within 2 blocks, ATK increases by 13% and 8% of ATK is added to DEF & MDEF. Lasts 1 turn. When hit by a ranged attack, reduces damage taken by 13% and launches a counterattack within 2 blocks.
5-Star After taking action, if there is an ally within 2 blocks, ATK increases by 16% and 11% of ATK is added to DEF & MDEF. Lasts 1 turn. When hit by a ranged attack, reduces damage taken by 16% and launches a counterattack within 2 blocks.
6-Star After taking action, if there is an ally within 3 blocks, ATK increases by 20% and 15% of ATK is added to DEF & MDEF. Lasts 1 turn. When hit by a ranged attack, reduces damage taken by 20% and launches a counterattack within 2 blocks.
Skill Description Cooldown Point Cost Range Span
Rout Rout [Physical Damage] Attacks a single enemy, dealing 1x damage. Pushes the target back 2 blocks and renders them unable to act for 1 turn. 3 2


Class Unlock Tree[edit | edit source]

Class Type Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Landius class.png
Cavalry 01.png
Knight
Occupation Cavalry.png
Melee.png
Soldier Cavalry.png
Cavalry
Move Again
Move Again
Class Mastery
+9 ATK, +36 HP
- -
Pike 03.png
General
Occupation Marines.png
Melee.png
Soldier Elite Lancer.png
Elite Lancer
Lance Phalanx
Lance Phalanx
Soldier Elite Infantry.png
Elite Infantry
Class Mastery
+80 HP, +7 ATK
-
Cavalry 02.png
Highlander
Occupation Cavalry.png
Melee.png
Soldier Elite Cavalry.png
Elite Cavalry
Counterattack
Counterattack
Soldier Paladin.png
Paladin
Class Mastery
+12 ATK, +48 HP
-
Saber 03.png
Swordsman
Occupation Infantryman.png
Melee.png
Soldier Maid.png
Maid
Sun Slash
Sun Slash
Soldier Amazon.png
Amazon
Class Mastery
+80 HP, +5 SKILL
-
Pike 04.png
Grand Marshal
Occupation Marines.png
Melee.png
Iron Helmet
Iron Helmet
Soldier Vanguard Lancer.png
Vanguard Lancer
Indomitable
Indomitable
Soldier Guardian Infantry.png
Guardian Infantry
Class Mastery
+150 HP, +15 ATK, +10 DEF
Cavalry 03.png
Royal Knight
Occupation Cavalry.png
Melee.png
Resplendent Legend
Resplendent Legend
Soldier Guardian Cavalry.png
Guardian Cavalry
Tranquility
Tranquility
Soldier Templar Knight.png
Templar Knight
Class Mastery
+150 HP, +10 DEF, +15 ATK


Skills[edit | edit source]

Skill Description Cooldown Point Cost Range Span
Passive Dmove1.png Move Again [Passive] When attacking, damage increases by 10%. If remaining Mobility is not zero, can move again after attacking. - 1
Lance Phalanx Lance Phalanx [Passive] Takes physical attacks instead of nearby friendly units.
[Active] Guard range increases to 2 blocks, DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.
2 2
Counterattack Counterattack [Passive] Takes physical damage for adjacent allies. When attacked, increases ATK by 12%. - 1
Sun Slash Sun Slash [Physical Damage] Attacks a single enemy, dealing damage equal to 1.5x. After battle, restores HP (30% damage). 2 2
Iron Helmet Iron Helmet [Passive] When attacked with a ranged attack, 25% chance to reduce damage taken by 50%. - 2
Indomitable Indomitable [Passive] Grants 20% HP upon taking damage that would otherwise have been fatal. Can be triggered once per battle. - 1
Resplendent Legend Resplendent Legend [Fusion Power] Active skill. ATK & DEF increase significantly for all Yeless Legends allies within range and damage increases by 15% when not battling units over which you have a class advantage. Lasts 4 turns. (Cannot stack with other Fusion Powers). - 1
Tranquility Tranquility [Passive] Bears all attacks for allied units within 1 block.
[Command] Friendly units within 2 blocks are 30% less likely to be critically hit and also take 15% less ranged damage.
[Active] Guard range increases to 2 blocks and Command range increases to 3 blocks. Lasts 2 turns.
2 2


Awakened Skill[edit | edit source]

Skill Description Cooldown Point Cost Range Span
Peace of Mind Peace of Mind [Passive] Take all attacks for friendly units you are next to and cannot be displaced.
[Command] All friendly units within 2 blocks take 15% less ranged damage, have 30% less chance of being critically hit, and healing effects on them are increased by 15%.
[Active] Guard range increased to 2 blocks and Command range increased to 3 blocks. All enemy units within a 2-block radius cannot benefit from Move Again effects. Lasts 3 turns.
3 3

Heart Bonds[edit | edit source]

Hero Bonds[edit | edit source]

Name Intimacy Level Description Requirements
Legion Bond - Glory
Legion Bond - Glory
5 All soldier stats increase by 10%.
Hero's Bond - Light
Hero's Bond - Light
10 All Hero's Stats +10%. Landius reaches Lv.30.
Legion's Bond - Honor
Legion's Bond - Honor
15 ATK & DEF of soldiers increase by 15%. Upgrade Landius to Royal Knight.
Hero's Bond - Toughness
Hero's Bond - Toughness
23 Hero's HP & DEF & MDEF increase by 15%. Win 5 times in the Arena with Landius.
Hero's Bond - Strength
Hero's Bond - Strength
25 Hero's ATK & INT & SKILL increase by 15%. Help Rachel complete her Gate of Fate 4.


Heart Bond[edit | edit source]

Level Description
Skill Kizuna2.png 4 When hero's class is Grand Marshal: When Unit HP is less than 70%, reduces damage taken by 10% after battle begins.
When hero's class is Royal Knight: When attacked after entering battle, reduces physical damage taken by 10%.
Skill Kizuna1.png 7 When hero's class is Grand Marshal: When Unit HP is less than 70%, increases damage dealt by 10% after battle begins.
When hero's class is Royal Knight: When attacking, increases damage dealt by 10%.
Skill Kizuna3.png 10 All Hero's Stats +5%.
Icon CenterHeartRed.png 10 HP +1000, DEF +40, MDEF +30

Related Bonds[edit | edit source]

Lanford
Lanford

Complete Friend and Foe with Landius' help.

Listell
Listell

Complete Color of the Heart with Landius' help.

Rachel
Rachel

Complete "She Saved Him!" with Landius' help.

Knight of Mystery
Knight of Mystery

Complete "Unknown Visitor" with Landius's help.

Soldiers[edit | edit source]

Soldier Unit type Unit Tier Description
Guardian Cavalry Guardian Cavalry Cavalry 3 When attacking, damage taken is reduced by (15%-45%).
Royal Cavalry Royal Cavalry Cavalry 3 When Soldier HP is above 80%, physical damage taken is decreased by (15%-45%).
Templar Knight Templar Knight Cavalry 3 When battling against Demons, ATK & DEF increase by (15%-45%), MDEF increases by (15%-45%).
Dark Guard Dark Guard Infantry 3 When attacking, after battle, deals damage equal to (5%-15%) Max HP to the enemy. Restores (10%-30%) Soldier HP.
Guardian Infantry Guardian Infantry Infantry 3 When attacked, and your Soldiers' HP is above 80%, DEF increases by (15%-45%).
Heavy Centurion Heavy Centurion Lancer 3 When attacked, ATK & DEF increase by (10%-30%).
Vanguard Lancer Vanguard Lancer Lancer 3 When Soldier HP is below 70%, ATK increases by (15%-45%).
Treant Guard Treant Guard Lancer 3 Healing received by soldiers increased by (10%-30%). When Soldier HP is at 100%, ATK, DEF, and MDEF increase by (15%-45%).
Elite Cavalry Elite Cavalry Cavalry 2 When attacking, damage taken is reduced by (10%-20%).
Paladin Paladin Cavalry 2 When battling against Demons, ATK & DEF increase by (20%-30%).
Elite Infantry Elite Infantry Infantry 2 When attacking, damage taken is reduced by (10%-20%).
Maid Maid Infantry 2 When Soldier HP is above 80%, ATK increases by (10%-20%).
Amazon Amazon Lancer 2 When attacking, ATK increases by (10%-20%).
Elite Lancer Elite Lancer Lancer 2 When attacked, damage dealt increases by (10%-20%)
Cavalry Cavalry Cavalry 1