Leon

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General Builds Bio Misc Classic
Leon
General of the Blue Dragon Knights
Art by: Zlongame, Ltd.
Rarity
★*
Weapon Type
Faction Type
★★
Appears in
Voice Actor EN
?
Release Date
N/A

Character Introduction[edit | edit source]

One of the Descendents of Light, a legendary man and unparalleled general. One of the four generals who followed Emperor Bernhardt. Leader of the Blue Dragon Knights of the Rayguard Empire. He is very modest and courteous, but he is very proud of himself. Not only is he highly accomplished in combat, but he also possesses great wisdom and is regarded as the strongest knight on the continent.

"For the Empire! For the Emperor!"

Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 343 55 27 23 23 28
Stat Focus: Strike Master Font A.png Font S.png Font B.png Font D.png Font C.png Font C.png
Max Stats: Strike Master 4087 571 249 212 233 128
Stat Focus: Royal Knight Font A.png Font S.png Font B.png Font D.png Font B.png Font C.png
Max Stats: Royal Knight 4381 542 260 212 259 128
Innate Hero Boost 15% 15% - - - -
Max Hero Boost 40% 40% 10% - 10% -

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift Knight.png
Epic Knight
3-Star With every 1 block moved, damage increased by 1%, DEF increases by 5%. Can move another 3 blocks again after attacking.
4-Star With every 1 block moved, damage increased by 2%, DEF increases by 10%. Can move another 3 blocks again after attacking.
5-Star With every 1 block moved, damage increased by 3%, DEF increases by 15%. Can move another 3 blocks again after attacking.
6-Star With every 1 block moved, damage increased by 4%, DEF increases by 20%. Can move another 3 blocks again after attacking.
Skill Description Cooldown Point Cost
Assault Assault [Physical Damage] Attacks a single enemy, dealing 1x damage. Afflicted enemies cannot be healed. Lasts 1 turn. Before attacking, damage increase by 20% with every block moved.(Up to 60%) 2 2

Class Unlock Tree[edit | edit source]

Class Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Leon class.png
Cavalry 01.png
Knight
Cavalry
Cavalry
Legion
Legion
Class Mastery
+36 HP, +9 ATK
- -
Grand 01.png
Grand Knight
Horned Dino
Horned Dino
Skill SpeedUp1.png
Smash
Class little devil.png
Lesser Imp
Class Mastery
+48 HP, + 12 ATK
-
Highlander
Highlander
Class elite cavalry.png
Elite Cavalry
Passive BreakAtk.png
ATK Break
Class fighter.png
Warrior
Class Mastery
+48 HP, +12 ATK
-
Swordsman
Swordsman
Class elite infantry.png
Elite Infantry
Passive AtkBuf1.png
Crush
Elite Lancer
Elite Lancer
Class Mastery
+80 HP, +5 SKILL
-
Grand 02.png
Strike Master
Skill Blast.png
Blast
Bone Dino
Bone Dino
Skill Chivalry.png
Chivalry
Vampire Bat
Vampire Bat
Class Mastery
+90 HP, +25 ATK, +10 MDEF
Cavalry 03.png
Royal Knight
SuperBuff Empire1.png
Imperial Charge
Class guard cavalry.png
Guardian Cavalry
Passive Assault.png
Thousand Hooves
Guardian Infantry
Guardian Infantry
Class Mastery
+150 HP, +15 ATK, +10 DEF

Skill Information[edit | edit source]

Skill Description Cooldown Point Cost
Legion Legion [Passive] When Unit HP is above 90%, ATK & DEF increase by 10%. - 1
Smash Smash [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Pushes the target back 2 blocks, decreases DEF by 20%, and ignores Guard. Lasts 2 turns. 2 2
ATK Break ATK Break [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn. - 1
Crush Crush [Passive] If HP is above the enemy's, when entering battle, ATK increases by 12%. - 1
Blast Blast [Passive] When attacking, if Unit HP is above 80%, damage taken is reduced by 30% during battle. - 1
Chivalry Chivalry [Assist] Increases Unit's ATK by 30% and grants the [Immune], [Blast], and [Reinforcement] buffs. Lasts 2 turns.
When cast, you can move another 3 blocks and attack.

Immune: Is Immune to all debuffs.
Blast: When attacking, if Unit HP is above 80%, damage taken is reduced by 30% during battle.
Reinforcement: After taking action, restores 20% Unit HP.

5 2
Imperial Charge Imperial Charge [Fusion Power] Active skill. All offensive and defensive stats increase significantly for all Empire's Honor allies within range. When attacking, damage dealt increases by 5% for every 1 block moved before battle (up to 15%). Lasts 4 turns. (Cannot be stacked with other Fusion Powers). - 1
Thousand Hooves Thousand Hooves [Physical Damage] Attacks a single enemy, dealing 1.7x damage. After battle, enemy's mobility is reduced by 2 and guard effects are disabled. Lasts 2 turns. Cannot be dispelled. 5 2