Narm

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General Builds Bio Misc Classic
Narm
1st Queen of Kalxath
Art by: Zlongame, Ltd.
Rarity
★
Weapon Type
Faction Type
★★★
Appears in
Voice Actor EN
?
Voice Actor JP
Release Date
N/A

Character Introduction[edit | edit source]

Though Narm is a woman she excels in knighthood, and commands Baldea's Royal Guard. During Castle Baldea's fall, she guides Ledin and Volkoff outside the castle, before she goes back to save King Illzach. After helping Ledin to reseal the Darkness, Narm left on a journey to master the sword. On one journey she confronted a group of evil wizards who were terrorizing the western lands. After a fierce battle, she obtained great fame and treasure. It is said that after that time, she became a fencing instructor in the country. During her journeys, she met up with Lance Kalxath and helped him in rebuilding his kingdom, eventually becoming the first Queen of the Kingdom of Kalxath.

"Although I haven't read many books, I firmly believe that some lines can't be crossed!"

Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 234 42 19 21 25 41
Stat Focus: Ranger Font C.png Font A.png Font C.png Font D.png Font B.png Font A.png
Max Stats: Ranger 3390 434 188 214 249 197
Stat Focus: Pegasus Master Font E.png Font E.png Font E.png Font E.png Font E.png Font E.png
Max Stats: Pegasus Master 3008 434 233 236 275 155
Innate Hero Boost - 15% 10% - 5% -
Max Hero Boost 10% 40% 35% - 10% -

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift Tie.png
Diversionary Tactics
2-Star When attacking, ATK increases by 5%, targets Mobility decreases by 3. Lasts 1 turn.(3-turn cooldown.)
3-Star When attacking, ATK increases by 7%, targets Mobility decreases by 3. Lasts 1 turn.(3-turn cooldown.)
4-Star When attacking, ATK increases by 10%, targets Mobility decreases by 3. Lasts 1 turn.(2-turn cooldown.)
5-Star When attacking, ATK increases by 12%, targets Mobility decreases by 3. Lasts 1 turn.(2-turn cooldown.)
6-Star When attacking, ATK increases by 15%, targets Mobility decreases by 3. Lasts 1 turn.(1-turn cooldown.)
Skill Description Cooldown Point Cost
Roundabout Roundabout [Passive] When attacking, increases damage dealt by 10%. After battle, you gain a chance to move another 2 blocks. The chance to move again has a 1-turn cooldown. - 1

Class Unlock Tree[edit | edit source]

Class Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Narm class.png
Archer 01.png
Archer
Class archer.png
Archer
Aim
Aim
Class Mastery
+9 ATK, +4 SKILL
- -
Pike 03.png
General
Elite Lancer
Elite Lancer
Skill ATK Support.png
ATK Support
Class elite infantry.png
Elite Infantry
Class Mastery
+80 HP, +7 ATK
-
Sniper
Sniper
Class elf.png
Elf
Skill Snipe.png
Snipe
Class brake.png
Ballista
Class Mastery
+48HP, +12 ATK
-
Pegasus Lord
Pegasus Lord
Class tianma.png
Pegasus Rider
Passive AuraMDefUp.png
MDEF Command
Paladin
Paladin
Class Mastery
+5 DEF, +8 MDEF
-
Archer 03.png
Ranger
Passive CriBuf.png
Deadly
Class big elf.png
High Elf
Skill ArrowCrash.png
Deadeye
Demon Hunter
Demon Hunter
Class Mastery
+90 HP, +25 ATK, +10 SKILL
Sky 03.png
Pegasus Master
Skill Last Stand.png
Last Stand
Class holy pegasus.png
Holy Pegasus
Skill Sprint.png
Sprint
Heavy Cavalry
Heavy Cavalry
Class Mastery
+90 HP, +10 DEF, +16 MDEF

Skill Information[edit | edit source]

Skill Description Cooldown Point Cost
Aim Aim [Assist] Increases unit damage by 10%. Lasts 1 turn. When cast, can move an extra 2 blocks and attack. 2 1
ATK Support ATK Support [Passive] After taking action, ATK & INT of 1 nearby friendly unit increase by 15%.
Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 1 turn.
- 1
Snipe Snipe [Physical Damage] Attacks an enemy, dealing 1.4x damage. Deals additional damage to Fliers.
After battle, 50% chance to prevent target from casting skills for 1 turn. (Cannot be dispelled.)
2 2
MDEF Command MDEF Command [Passive] MDEF of all friendly units within 2 blocks increases by 15%. - 2
Deadly Deadly [Passive] When attacking, ATK increases by 12%. - 1
Deadeye Deadeye [Physical Damage] Attacks an enemy, dealing 1.3x damage. Deals extra damage to Fliers. Before battle, damage dealt is increased by 30%. After battle, prevents the enemy from receiving buffs for 2 turns. 5 2
Last Stand Last Stand [Passive] When Unit HP is lower than 50%, when entering battle, DEF & MDEF increase by 10%. - 1
Sprint Sprint [Assist] Active skill. Mobility of all friendly units within range +1. ATK & INT increase by 20%. Grants immunity to Mobility Down and effects that silence passive skills. Lasts 2 turns. 3 2