Scott (Mobile)

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Scott
Cautious Tactician

Scott Mobile Face.png

Art by: Zlongame, Ltd.
Rarity
★
Faction Type
Icon Group Light.png
Icon Group WisdomAndCourage.png
Appears in
Gender
Male
Voice Actor EN
?
Release Date


General Builds Bio Misc Classic

Character Introduction[edit | edit source]

He's a young knight from Salrath, adopted by Duke Loren as a child. A cool-headed and intelligent youth, Loren instructed him in the art of swordplay and tactics. Although he learned most of his strategies from books, he's known for his outstanding strategic judgment.  

In the end, war comes down to people.


Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 275 42 24 24 19 22
Max Stats: Knight Master Font B.png Font A.png Font B.png Font D.png Font C.png Font D.png
Max Stats: Knight Master 3683 466 292 247 227 106

Innate Soldier Boost 5% 5% 10% - 0% -
Max Soldier Boost 15% 30% 35% - 10% -
Max stats include maxed heart bonds and class masteries

HP ATK DEF INT MDEF SKL
Starting Stats 275 42 24 24 19 22
Max Stats: Knight Master Font B.png Font A.png Font B.png Font D.png Font C.png Font D.png
Max Stats: Knight Master 3478 433 274 228 214 106

Innate Soldier Boost 5% 5% 10% - 0% -
Max Soldier Boost 15% 30% 35% - 10% -
Max stats include maxed heart bonds and class masteries

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift Careful.png
Cautious Tactician
2-Star When entering battle with HP above 50%, damage taken is decreased by 15%.
3-Star When entering battle with HP above 50%, damage taken is decreased by 18%.
4-Star When entering battle with HP above 50%, damage taken is decreased by 22%.
5-Star When entering battle with HP above 50%, damage taken is decreased by 26%.
6-Star When entering battle with HP above 50%, damage taken is decreased by 30%.
Skill Description Cooldown Point Cost Range Span
Ram Ram [Physical Damage] Attacks a single enemy, dealing 1.2x damage and pushing the target 2 blocks.
Decreases Mobility by 2 and disable guard. Lasts 1 turn.
2 1


Class Unlock Tree[edit | edit source]

Class Type Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Scott class.png
Cavalry 01.png
Knight
Occupation Cavalry.png
Melee.png
Soldier Cavalry.png
Cavalry
Charge
Charge
Class Mastery
+9 ATK, +36 HP
- -
Grand 01.png
Grand Knight
Occupation Cavalry.png
Melee.png
Soldier Horned Dino.png
Horned Dino
Blast
Blast
Soldier Lesser Imp.png
Lesser Imp
Class Mastery
+12 ATK, +48 HP
-
Cavalry 02.png
Highlander
Occupation Cavalry.png
Melee.png
Soldier Elite Cavalry.png
Elite Cavalry
Assault
Assault
Soldier Paladin.png
Paladin
Class Mastery
+12 ATK, +48 HP
-
Pike 03 1.png
Vanguard
Occupation Marines.png
Melee.png
Soldier Elite Lancer.png
Elite Lancer
Lance Phalanx
Lance Phalanx
Soldier Elite Infantry.png
Elite Infantry
Class Mastery
+8 DEF, +48 HP
-
Cavalry 03.png
Knight Master
Occupation Cavalry.png
Melee.png
Move Again
Move Again
Soldier Heavy Cavalry.png
Heavy Cavalry
Mass Attack
Mass Attack
Soldier Griffin Knight.png
Griffin Knight
Class Mastery
+150 HP, +10 DEF, +10 MDEF


Skills[edit | edit source]

Skill Description Cooldown Point Cost Range Span
Charge Charge [Passive] Before attacking, for every 1 block moved, damage increases by 5%. (Up to 15%) - 1
Blast Blast [Passive] When attacking, if Unit HP is above 80%, damage taken is reduced by 30% during battle. - 1
Assault Assault [Physical Damage] Attacks a single enemy, dealing 1x damage. Afflicted enemies cannot be healed. Lasts 1 turn. Before attacking, damage increase by 20% with every block moved.(Up to 60%) 2 2
Lance Phalanx Lance Phalanx [Passive] Takes physical attacks instead of nearby friendly units.
[Active] Guard range increases to 2 blocks, DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.
2 2
Passive Dmove1.png Move Again [Passive] When attacking, damage increases by 10%. If remaining Mobility is not zero, can move again after attacking. - 1
Mass Attack Mass Attack [Assist] Active skill. ATK & INT of multiple units within range increase by 20%. Grants immunity to ATK & INT Down and effects that silence active skills. Lasts 2 turns. 2 2


Heart Bonds[edit | edit source]

Hero Bonds[edit | edit source]

Name Intimacy Level Description Requirements
Legion Bond - Glory
Legion Bond - Glory
5 All soldier stats increase by 10%.
Hero's Bond - Light
Hero's Bond - Light
10 All Hero's Stats +10%. Complete Time Rift 3-6 with Scott.
Legion's Bond - Honor
Legion's Bond - Honor
15 ATK & DEF of soldiers increase by 15%. Complete Time Rift (Elite) 3-1 with Scott.
Hero's Bond - Toughness
Hero's Bond - Toughness
23 Hero's HP & DEF & MDEF increase by 15%. Help Hein complete his Gate of Fate 3
Hero's Bond - Strength
Hero's Bond - Strength
25 Hero's ATK & INT & SKILL increase by 15%. Help Liana complete her Gate of Fate 7


Heart Bond[edit | edit source]

Level Description
Skill Kizuna2.png 4 When hero's class is Knight Master: When fighting enemies with a lower HP percentage than yours, damage taken after entering battle is decreased by 10%.
Skill Kizuna1.png 7 When hero's class is Knight Master: When unit's HP is greater than 80%, damage is increased by 10%.
Skill Kizuna3.png 10 All Hero's Stats +5%.
Icon CenterHeartRed.png 10 HP +600, DEF +40, MDEF +30

Related Bonds[edit | edit source]

None

Soldiers[edit | edit source]

Soldier Unit type Unit Tier Description
Heavy Cavalry Heavy Cavalry Cavalry 3 ATK increases by (7%-20%).
Templar Knight Templar Knight Cavalry 3 When battling against Demons, ATK & DEF increase by (15%-45%), MDEF increases by (15%-45%).
Unicorn Unicorn Cavalry 3 Normal attacks deal magic damage. Unit movement status is changed to Terrain Master. When fighting on Forest, Mountain, and Grassland terrains, ATK & MDEF (10%-30%).
Gargoyle Gargoyle Flier 3 When Soldier HP is above 50%, ATK increases by (10%-30%). When Soldier HP is below 50%, DEF increases by (10%-30%).
Griffin Knight Griffin Knight Flier 3 When Soldier HP is above 80%, ATK & DEF increase by (10%-30%).
Horned Dino Horned Dino Cavalry 2 When Soldier HP is 100%, ATK increases by (10%-20%).
Elite Cavalry Elite Cavalry Cavalry 2 When attacking, damage taken is reduced by (10%-20%).
Paladin Paladin Cavalry 2 When battling against Demons, ATK & DEF increase by (20%-30%).
Lesser Imp Lesser Imp Flier 2 When attacking units with 100% HP, after entering battle, ATK increases by (10%-20%).
Elite Infantry Elite Infantry Infantry 2 When attacking, damage taken is reduced by (10%-20%).
Elite Lancer Elite Lancer Lancer 2 When attacked, damage dealt increases by (10%-20%)
Cavalry Cavalry Cavalry 1