Sigma (Mobile)

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Sigma
Cyborg No.066
Art by: Zlongame, Ltd.
Rarity
★
Faction Type
Icon Group Lead.png
Icon Group Meteor.png
Icon Group Crystal.png
Appears in
Gender
Male
Voice Actor EN
?
Release Date


General Builds Bio Misc Classic

Character Introduction[edit | edit source]

A male man-made vessel that awoke in Gizarof's Magical Research Institute. Code ∑066, focused on physical enhancements, he lost his previous memories. After being chased by Rainforce, he embarked on his adventure. On the road, he revealed his true identity and purpose. In the end, he helped Langrisser stop the "Ultimate Weapon", and saved the world.

"I lost my memory, but I can still tell good from evil."


Stat Tables[edit | edit source]

HP ATK DEF INT MDEF SKL
Starting Stats 271 49 22 24 28 48
Max Stats: Vindicator Font B.png Font S.png Font B.png Font D.png Font C.png Font B.png
Max Stats: Vindicator 3378 585 266 241 257 182
Max Stats: Ranger Font C.png Font A.png Font C.png Font D.png Font A.png Font A.png
Max Stats: Ranger 3223 557 247 241 311 230
Innate Soldier Boost 5% 15% 0% - 10% -
Max Soldier Boost 30% 40% 10% - 20% -

HP ATK DEF INT MDEF SKL
Starting Stats 271 49 22 24 28 48
Max Stats: Vindicator Font B.png Font S.png Font B.png Font D.png Font C.png Font B.png
Max Stats: Vindicator 3180 548 249 222 241 182
Max Stats: Ranger Font C.png Font A.png Font C.png Font D.png Font A.png Font A.png
Max Stats: Ranger 3037 522 231 222 292 230
Innate Soldier Boost 5% 15% 0% - 10% -
Max Soldier Boost 30% 40% 10% - 20% -

Innate Talent & Skill[edit | edit source]

Star Rank Description
Gift Sigma.png
Solitary Will
3-Star When attacking, ATK increases by 5%. If you haven't attacked this round and you are on defense-increasing terrain, you can take 1 additional action. At the same time, obtain the Snipe status: Unit range +1, cannot move. Lasts for 1 turn. (Cannot be dispelled, can act again. 4-turn cooldown.)
4-Star When attacking, ATK increases by 8%. If you haven't attacked this round and you are on defense-increasing terrain, you can take 1 additional action. At the same time, obtain the Snipe status: Unit range +1, cannot move. Lasts for 1 turn. (Cannot be dispelled, can act again. 3-turn cooldown.)
5-Star When attacking, ATK increases by 11%. If you haven't attacked this round and you are on defense-increasing terrain, you can take 1 additional action. At the same time, obtain the Snipe status: Unit range +2, cannot move. Lasts for 1 turn. (Cannot be dispelled, can act again. 3-turn cooldown.)
6-Star When attacking, ATK increases by 15%. If you haven't attacked this round and you are on defense-increasing terrain, you can take 1 additional action. At the same time, obtain the Snipe status: Unit range +2, cannot move. Lasts for 1 turn. (Cannot be dispelled, can act again. 2-turn cooldown.)
Skill Description Cooldown Point Cost
Neutralizing Fire Neutralizing Fire [Physical Damage] Attacks a single enemy, dealing damage equal to 1.25x damage. When you are on defensive terrain, deals fixed damage once before battle begins. (Damage is equal to 1x Hero's ATK). 2 2


Class Unlock Tree[edit | edit source]

Class Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
360x360px
Archer 01.png
Archer
Soldier Archer.png
Archer
Ranger's Heart
Ranger's Heart
Class Mastery
+9 ATK, +4 SKILL
- -
Saber 03.png
Gladiator
Soldier Elite Infantry.png
Elite Infantry
Savage Attack
Savage Attack
Soldier Merman Lord.png
Merman Lord
Class Mastery
+12 ATK, +5 SKILL
-
Archer 02.png
Sniper
Soldier Elf.png
Elf
Roundabout
Roundabout
Soldier Dark Elf.png
Dark Elf
Class Mastery
+12 ATK, +48 HP
-
Assassin 02.png
Raider
Soldier Ambusher.png
Ambusher
Sneak
Sneak
Soldier Sharpshooter.png
Sharpshooter
Class Mastery
+12 ATK, +5 SKILL
-
Saber 04.png
Vindicator
Legendary End
Legendary End
Soldier Heavy Infantry.png
Heavy Infantry
ATK Break
ATK Break
Soldier Tide Master.png
Tide Master
Class Mastery
+25 ATK, +90 HP, +10 DEF
Archer 03.png
Ranger
Deathmatch
Deathmatch
Soldier Elf Master.png
Elf Master
Strong Wind Snipe
Strong Wind Snipe
Soldier Dark Elf Sniper.png
Dark Elf Sniper
Class Mastery
+25 ATK, +10 SKILL, +90 HP


Skills[edit | edit source]

Skill Description Cooldown Point Cost
Ranger's Heart Ranger's Heart [Assist] Active Skill. Terrain you are standing on will be regarded as [Forest]. Lasts 1 turn. Can attack again after use. 2 1
Savage Attack Savage Attack [Physical Damage] Attacks a single enemy, dealing damage equal to 1.2x damage. When you are on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn. 3 2
Roundabout Roundabout [Passive] When attacking, increases damage dealt by 10%. After battle, you gain a chance to move another 2 blocks. The chance to move again has a 1-turn cooldown. - 1
Sneak Sneak [Passive] When attacking, Crit increased by 10% Damage taken decreased by 20%. - 1
Legendary End Legendary End [Fusion Power] Active Skill. ATK & DEF increases significantly for all Yeless Legends allies within range, and damage increases by 15% when HP is lower than 80%. Lasts 4 turns. (Cannot stack with other Fusion Powers). 3 2
ATK Break ATK Break [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn. - 1
Deathmatch Deathmatch [Passive] When entering battle, unit's ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%. - 1
Strong Wind Snipe Strong Wind Snipe [Physical Damage] Attacks a single enemy, dealing damage equal to 0.8x damage. The farther you are from the target, the higher the damage will be. Damage dealt will increase by 15% for each 1 additional block (up to 90%). After battle, Mobility +2. Lasts 1 turn. 4 2


Exclusive Equipment[edit | edit source]

Deadeye Lens Stats
Equip LeatherHelmet24.png
'
Equipment Type: Helmet
MDEF: 59
HP: 437
HP +5%. At the end of action, have a 25% chance to gain "Attack +20%". Lasts 4 turns.

Heart Bonds[edit | edit source]

Hero Bonds[edit | edit source]

Name Intimacy Level Description Requirements
Legion Bond - Glory
Legion Bond - Glory
5 All soldier stats increase by 10%.
Hero's Bond - Light
Hero's Bond - Light
10 All Hero's Stats +10%. Complete Time Rift 3-6 with Sigma.
Legion's Bond - Honor
Legion's Bond - Honor
15 HP & ATK of soldiers increase by 15%. Complete Time Rift (Elite) 3-1 with Sigma.
Hero's Bond - Toughness
Hero's Bond - Toughness
23 Hero's HP & DEF & MDEF increase by 15%. Help Varna complete her Gate of Fate 5.
Hero's Bond - Strength
Hero's Bond - Strength
25 Hero's ATK & INT & SKILL increase by 15%. Help Altemuller complete his Gate of Fate 7


Heart Bond[edit | edit source]

Level Description
Skill Kizuna2.png 4 When hero's class is Vindicator: When attacked with a ranged attack, damage taken is decreased by 10% after entering the battle.
When hero's class is Ranger: When attacked by enemies with debuffs, damage taken is reduced by 10%.
Skill Kizuna1.png 7 When hero's class is Vindicator: When attacking with melee, damage dealt will increase by 10% after entering the battle.
When hero's class is Ranger: Damage dealt increases by 10% against enemies with a higher HP percentage than yours after entering battle.
Skill Kizuna3.png 10 All Hero's Stats +5%.
Icon CenterHeartRed.png 10 HP +500, DEF +30, MDEF +50

Related Bonds[edit | edit source]

Lambda
Lambda

Complete the Resurrecting Legend with Sigma's help.

Alfred
Alfred

Complete "Misunderstanding" with Sigma's help.

Rainforce
Rainforce

Complete Spiraling Destruction with Sigma's help.

Clarett
Clarett

Complete The Bloodline of Kalxath with Sigma's help.

Omega
Omega

Complete the Mandate from the Princess with Sigma's help.

Soldiers[edit | edit source]

Soldier Unit type Unit Tier Description
Leviathan Leviathan Aquatic 3 When in water and attacking units above 50% HP, after entering battle, ATK increases by (15%-45%).
Tide Master Tide Master Aquatic 3 When in water, ATK & DEF increase by (10%-30%).
Dark Elf Sniper Dark Elf Sniper Archer 3 When attacking units with 100% HP, after entering battle, ATK & DEF increase by (15%-45%).
Firebrand Sniper Firebrand Sniper Archer 3 When attacking, ATK increases by (10%-30%). Deals extra damage equal to (5%-15%) of the enemy's Max HP after battle.
High Elf High Elf Archer 3 ATK & DEF increase by (10%-30%) in [Woods] and [Mountain] terrain.
Shinobi Shinobi Assassin 3 Crit increased by (10%-30%). Critical hits deal extra damage after battle ((7%-20%) of enemy unit's Max HP).
Heavy Infantry Heavy Infantry Infantry 3 When attacking, Soldier ATK increases by (10%-30%). When attacked, Soldier's DEF increases by (10%-30%).
Cyborg Vessel Cyborg Vessel Infantry 3 When attacking, can engage in ranged attacks along with the hero, and soldiers deal (10%-30%) damage.
Merman Lord Merman Lord Aquatic 2 During water battles, ATK increases by (10%-20%).
Dark Elf Dark Elf Archer 2 When attacking units with 100% HP, after entering battle, ATK increases by (10%-20%).
Elf Elf Archer 2 ATK increases by (10%-20%) in [Woods] and [Mountain] terrain.
Sharpshooter Sharpshooter Archer 2 When attacking, (20%-30%) chance to reduce enemy's DEF by 20%. Lasts 1 turn.
Ambusher Ambusher Assassin 2 Crit increased by (20%-30%).
Elite Infantry Elite Infantry Infantry 2 When attacking, damage taken is reduced by (10%-20%).
Archer Archer Archer 1