Skill List

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Reason: "Finish adding all skills and Hero Links."

This is a list of skills found in Langrisser Mobile.

Note: Work in Progress!

  • This list will eventually cover all skills that are available to the player, as well as the heroes that have them.
  • Italicized Text are the Wiki's descriptions. They are used for additional clarity over the in-game descriptions.

Active Skills[edit | edit source]

Skill Description Cooldown Point Cost Hero Availability
Armor Pierce Armor Pierce [Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, reduces enemy's defense by 30%. Lasts 2 turns. 2 2

Aaron

Chivalry Chivalry [Assist] Increases Unit's ATK by 30% and grants the [Immune], [Blast], and [Reinforcement] buffs. Lasts 2 turns.
When cast, you can move another 3 blocks and attack.

Immune: Is Immune to all debuffs.
Blast: When attacking, if Unit HP is above 80%, damage taken is reduced by 30% during battle.
Reinforcement: After taking action, restores 20% Unit HP.

5 2

Lanford

Dragon's Breath Dragon's Breath [Physical Damage] Deals 0.36 AoE damage to enemies within 2 blocks and debuffs each target.
After battle, grants [Windride]: When HP is above 50%, damage taken from melee attack decreases by 15%. Lasts 2 turns.
3 2

Altemuller

Heal Heal [Assist] Restores HP (5x Caster's INT) and dispels 1 debuff on a single unit. None! 1

Almeda

Holy Word Holy Word [MDamage] Attacks a single enemy, dealing 1.5x damage. Deals extra damage to [Demons]. After battle, heals an allied unit with the lowest HP by 4x the Caster's INT. 1 2

Almeda

Power Stab Power Stab [Physical Damage] Attacks a single target, dealing damage equal to 1.5x. Before battle, grants buff [Powerful Stab]: Replaces ATK with DEF 1.6. Lasts 2 turns. 2 2

Aaron

Resist Resist [Assist] Raises a unit's MDEF by 30%. Also grants immunity to the "Stun," "Unbuffable," and "Mobility Reduction" debuffs. Lasts 2 turns. 1 1

Almeda

Roar Roar [Physical Damage] Attacks a single target, dealing x1.3 Damage.
Before battle, dispels 2 enemy buffs and decreases their ATK & INT by 20%. Lasts 1 turn.
2 2

Lanford

Shield Shield [Assist] Raises a unit's DEF by 20%. Also grants immunity to the "DEF/MDEF Reduction" and "Healing Negation" debuffs. Lasts 2 turns. 1 1

Almeda

Shield Bash Shield Bash [Physical Damage] Attacks a single enemy, dealing 1x damage. Before entering battle, stuns enemy for 1 turn. 2 2

Aaron

Strong Arm Strong Arm [Passive] Takes physical attack instead of nearby ally.
[Active] Guard Range increases to 2 blocks, grants buffs [Parry] and [Barb]. Lasts 3 turns.
3 2

Altemuller

Tactical Mastery Tactical Mastery [Faction Buff] For all allies affiliated with the Strategic Masters faction, grant +20% ATK, +20% DEF, and +30% MDEF.
In addition, all passable terrains are treated as Plains when moving. If the terrain increases DEF, grants an additional +15% ATK while the unit is on the defensive terrain.
Lasts 4 turns. (Cannot be stacked with other Faction Buffs).
3 2

Altemuller

Tornado Tornado [MDamage] Attacks all enemies within its area of effect (3 blocks), dealing 0.3x AoE damage with a bonus against Fliers.
After battle, Enemy's ATK is decreased by 20% for 2 turns.
3 2

Almeda

Ultimate Quip Ultimate Quip [MDamage] Attacks all enemies within its area of effect (3 blocks), dealing 0.3x AoE damage.
Also dispels 1 buff from the affected targets while also afflicting them with 1 random debuff.
5 2

Almeda

Skill Unbreakable Guardian.png Unbreakable Guardian [Passive] Takes physical attacks instead of nearby friendly units.
[Active] Guard Range increases to 2 blocks. Chance of being critically hit reduced by 20%, and grants the buff [Power Stab] (Replaces ATK with DEF of 1.6x. Lasts 2 turns.).
2 2

Aaron

Passive Skills[edit | edit source]

Skill Description Cooldown Point Cost Hero Availability
Blast Blast [Passive] When attacking, if Unit HP is above 80%, damage taken is reduced by 30% during battle. - 1

Lanford

DEF Break DEF Break [Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn. - 1

Lanford

DEF Command DEF Command [Passive] DEF of all allies within 2 blocks increases by 10%. - 2

Altemuller

Detect Detect [Passive] Crit increased by 10%. When dealing damage, 50% chance to disable enemy's passive skills. Lasts 2 turns. 100% chance to trigger when landing a critical hit. - 1

Aaron

Endure Endure [Passive] When entering battle, DEF increases by 7%. - 1

Altemuller Lanford

Gale Gale [Passive] After taking action, 20% chance to act again. - 1

Altemuller

Meditation Meditation [Passive] When Unit HP is above 90%, INT & MDEF increase by 10% when entering battle. - 1

Almeda

Mind's Eye Mind's Eye [Passive] Crit increased by 15%.
After landing a critical hit in battle, the enemy's passive skills are disabled. Lasts 2 turns.
- 1

Lanford

Parry Parry [Passive] Takes physical attack instead of a nearby friendly unit. When attacked, adds 7% of ATK to DEF. - 1

Altemuller

Reinforcement Reinforcement [Passive] After taking action, restores 20% Unit HP. - 1

Aaron Altemuller

Tenacity Tenacity [Passive] When attacked, DEF increases by 5%. Lasts 1 turn. Can be stacked. - 1

Aaron