Soldier List

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This is a list of Soldiers found in Langrisser Mobile.

Note: Work in Progress!

  • This list will eventually include links to what heroes have these soldiers.
  • The "Unique Range Values" may need to be double checked for accuracy.
  • Italicized text is the Wiki's description. This is either for clarity or to reflect proper info not represented in the game.
  • At the moment the usage of Soldier Images is up in the air. This is due to having incorrect images for the detailed icons ("Hitman" instead of "Bandit"). Plain pictures may be used instead or omitted entirely.
  • The table is sortable. You can "multisort" to some extent as rows with identical values will remain in relative order from the last sorting operation. Advanced sorting capabilities to come in the "future."
Icon Soldier Type Tier Skills HP ATK DEF MDEF Hero Availablity
Infantry Infantry Infantry 1 None! 28 26 15 12 Heroes
Elite Infantry Elite Infantry Infantry 2 When attacking, damage taken is reduced by (10%-20%). 34 31 18 14

Aaron

Maid Maid Infantry 2 When Soldier HP is above 80%, ATK increases by (10%-20%). 28 31 18 18

Aaron

Orc Orc Infantry 2 When attacking, ATK increases by (10%-20%). 34 31 17 13 Heroes
Warrior Warrior Infantry 2 When attacking, Crit increased by (10%-20%). 31 34 17 14 Heroes
Berserker Berserker Infantry 3 (Unlocked in the Training Field)
Crit increased by (10%-30%). ATK increased by (5%-15%).
40 43 22 19 Heroes
Cyclops Cyclops Infantry 3 (Unlocked in the Training Field)
When attacking enemies with lower HP, after entering battle, ATK & DEF increase by (10%-30%).
48 43 20 19 Heroes
Dark Guard Dark Guard Infantry 3 (Unlocked in the Training Field)
When attacking, after battle, deals damage equal to (5%-15%) Max HP to the enemy. Restores (10%-30%) Soldier HP.
53 37 23 19 Heroes
Guardian Infantry Guardian Infantry Infantry 3 When attacked and your Soldier's HP is above 80%, DEF increases by (15%-45%). 53 37 23 19 Heroes
Heavy Infantry Heavy Infantry Infantry 3 When attacking, Soldier ATK increases by (10%-30%). When attacked, Soldier DEF increases by (10%-30%). 43 40 23 19 Heroes
Highland Warrior Highland Warrior Infantry 3 (Unlocked in the Training Field)
ATK increases by (5%-15%) and damage taken reduced by (5%-15%).
43 40 22 20 Heroes
Masked Maid Masked Maid Infantry 3 (Unlocked in the Training Field)
Before entering battle, Soldier ATK, DEF, & MDEF increase by (15%-45%), but Soldier loses 10% HP.
36 40 23 23 Heroes
Orc Berserker Orc Berserker Infantry 3 When Soldier HP is above 80%, ATK increases by (15%-45%). 43 40 22 17 Heroes
Lancer Lancer Lancer 1 None! 31 24 17 10

Aaron

Amazon Amazon Lancer 2 When attacking, ATK increases by (10%-20%). 31 34 17 16 Heroes
Elite Lancer Elite Lancer Lancer 2 When attacked, damage dealt increases by (10%-20%). 37 29 20 12

Aaron

Rock Golem Rock Golem Lancer 2 When Soldier HP is below 70%, DEF increases by (20%-30%). 37 26 22 12 Heroes
Amazon Champion Amazon Champion Lancer 3 (Unlocked in the Training Field)
When attacking, ATK increases by (10%-30%). (30%-75%) chance to reduce enemy DEF by 20%. Lasts 1 turn.
40 43 22 20 Heroes
Dark Centurion Dark Centurion Lancer 3 (Unlocked in the Training Field)
When attacked and your Soldiers' HP is above 10%, (30%-100%) chance to trigger Hero's [Barb] damage after battle. Barb: Deals x2 Hero's DEF as fixed damage.
48 40 26 16 Heroes
Heavy Centurion Heavy Centurion Lancer 3 (Unlocked in the Training Field)
When attacked, ATK & DEF increases by (10%-30%).
48 37 23 17

Aaron

Lava Titan Lava Titan Lancer 3 (Unlocked in the Training Field)
After taking action, casts [Burn] on 1 enemy within 2 blocks: Loses (10%-30% HP) after taking action.
53 34 26 19 Heroes
Phalanx Phalanx Lancer 3 Physical damage taken decreased by (10%-30%). 48 37 26 16

Aaron

Stone Colossus Stone Colossus Lancer 3 When Soldier HP is below 70%, damage taken is decreased by (10%-30%). 48 34 28 16 Heroes
Vanguard Lancer Vanguard Lancer Lancer 3 When Soldier HP is below 70%, ATK increases by (15%-45%). 43 40 23 17 Heroes
Cavalry Cavalry Cavalry 1 None! 26 28 14 11 Heroes
Elite Cavalry Elite Cavalry Cavalry 2 When attacking, damage taken is reduced by (10%-20%). 31 34 17 13

Aaron

Horned Dino Horned Dino Cavalry 2 When Soldier HP is 100%, ATK increases by (10%-20%). 28 35 16 14 Heroes
Paladin Paladin Cavalry 2 When battling against [Demons], ATK & DEF increases by (20%-30%). 31 31 17 20 Heroes
Bone Dino Bone Dino Cavalry 3 When Soldier HP is above 80%, ATK increases by (15%-45%). 36 45 20 19 Heroes
Dragoon Dragoon Cavalry 3 (Unlocked in the Training Field)
When attacking, ATK & DEF increase by (10%-30%).
43 43 22 19 Heroes
Guardian Cavalry Guardian Cavalry Cavalry 3 When attacking, damage taken is reduced by (15%-45%). 43 40 23 17 Heroes
Heavensguard Heavensguard Cavalry 3 (Unlocked in the Training Field)
Soldier ATK increases by (5%-15%) with each block passed before attacking. (15%-45% at most.)
36 43 22 22 Heroes
Heavy Cavalry Heavy Cavalry Cavalry 3 ATK increases by (7%-20%). 40 43 22 17

Aaron

Hell Hound Hell Hound Cavalry 3 (Unlocked in the Training Field)
When attacking, after battle, increases enemies' damage taken within 2 blocks by (10%-20%).
40 45 20 19 Heroes
Royal Cavalry Royal Cavalry Cavalry 3 (Unlocked in the Training Field)
When Soldier HP is above 80%, damage taken is reduced by (15%-45%).
43 43 23 17 Heroes
Templar Knight Templar Knight Cavalry 3 (Unlocked in the Training Field)
When battling against [Demons], ATK & DEF increase by (15%-45%). MDEF increases by (15%-45%).
40 40 22 26

Aaron

Hawk Rider Hawk Rider Flier 1 None! 26 29 13 15 Heroes
Griffin Rider Griffin Rider Flier 2 When Soldier HP is above 80%, damage taken is reduced by (10%-20%). 31 35 16 18 Heroes
Lesser Imp Lesser Imp Flier 2 When attacking units with 100% HP, after entering battle, ATK increases by (10%-20%). 34 35 17 17 Heroes
Pegasus Rider Pegasus Rider Flier 2 When attacked with a ranged attacked, damage taken is decreased by (20%-30%). 31 34 18 18 Heroes
Angel Angel Flier 3 (Unlocked in the Training Field)
MDamage taken decreases by (15%-45%). When Soldier HP is above 50%, ATK & DEF increase by (7%-20%).
43 43 22 26 Heroes
Gargoyle Gargoyle Flier 3 (Unlocked in the Training Field)
When Soldier HP is above 50%, ATK increases by (10%-30%). When Soldier HP is below 50%, DEF increases by (10%-30%).
43 45 22 22 Heroes
Griffon Knight Griffon Knight Flier 3 When Soldier HP is above 80%, ATK & DEF increase by (10%-30%). 40 45 20 23 Heroes
Holy Pegasus Holy Pegasus Flier 3 (Unlocked in the Training Field)
When Soldier HP is above 50%, before attacking, (30%-100%) chance to decrease damage taken by 50%.
40 43 23 23 Heroes
Vampire Bat Vampire Bat Flier 3 After attacking, Soldiers can restore HP. (15%-45% of damage dealt) after battle. 43 45 20 22 Heroes
Archer Archer Archer 1 None! 22 26 12 15 Heroes
Crossbow Rider Crossbow Rider Archer 1 None! 23 24 13 13 Heroes
Ballista Ballista Archer 2 Increases normal attack range by 1. When attacking, damage dealt is reduced by (40%-30%). 24 29 13 16 Heroes
Dark Elf Dark Elf Archer 2 When attacking units with 100% HP, after entering battle, ATK increases by (10%-20%). 24 31 13 20 Heroes
Elf Elf Archer 2 ATK increases by (10%-20%) in [Woods] or [Mountain] terrain. 26 31 14 18 Heroes
Sharpshooter Sharpshooter Archer 2 When attacking, (20%-30%) chance to reduce enemy's DEF by 20%. Lasts 1 turn. 28 29 16 16 Heroes
Bolt Ranger Bolt Ranger Archer 3 (Unlocked in the Training Field)
If attacked when your HP is above 50%, (30%-100%) chance to decrease damage taken by 50% before entering battle.
40 37 22 19 Heroes
Catapult Catapult Archer 3 (Unlocked in the Training Field)
Unit's normal attack range increased by 1. When attacking, unit deals (30%-10%) less damage and has a (7%-20%) chance to deal a random debuff.
31 37 17 20 Heroes
Dark Elf Sniper Dark Elf Sniper Archer 3 When attacking units with 100% HP, after entering battle, ATK increases by (15%-45%). 31 40 17 26 Heroes
Demon Hunter Demon Hunter Archer 3 Before attacking, (30%-75%) chance to reduce enemy's mobility by 2 and decrease their DEF by 20%. Lasts 1 turn. 36 37 20 20 Heroes
Firebrand Sniper Firebrand Sniper Archer 3 (Unlocked in the Training Field)
When attacking, ATK increases by (10%-30%). Deals extra damage equal to (5%-15%) of the enemy's Max HP after battle.
31 40 17 26 Heroes
High Elf High Elf Archer 3 ATK & DEF increase by (10%-30%) in [Woods] and [Mountain] terrain. 34 40 19 23 Heroes
Sky Archer Sky Archer Archer 3 (Unlocked in the Training Field)
While the Soldiers are alive, Terrain has no effect on Mobility. When attacking, ATK increases by (10%-30%).
36 40 17 23 Heroes
Thief Thief Assassin 1 None! 26 26 13 13 Heroes
Ambusher Ambusher Assassin 2 Crit increased by (20%-30%). 31 31 16 16 Heroes
Kunoichi Kunoichi Assassin 2 Crit increased by (20%-30%). Critical Hits deal 1 random debuff to enemies. 31 29 17 20 Heroes
Bandit Bandit Assassin 3 Crit increased by (10%-30%). ATK increased by (5%-15%). 40 40 20 20 Heroes
Mist Dancer Mist Dancer Assassin 3 (Unlocked in the Training Field)
Crit increased by (15%-45%). Critical Hits deal 1 random debuff to enemies.
40 37 22 26 Heroes
Samurai Samurai Assassin 3 (Unlocked in the Training Field)
Unit attack is not reduced in melee. ATK increases by (7%-20%) during melee attacks while Crit increases by (7%-20%) during ranged attacks.
40 40 20 20 Heroes
Shinobi Shinobi Assassin 3 (Unlocked in the Training Field)
Crit increased by (10%-30%). Critical hits deal extra damage after battle (7%-20% of enemy unit's max HP).
36 43 20 20 Heroes
Merman Merman Aquatic 1 None! 28 26 15 12 Heroes
Lobster Lobster Aquatic 2 When attacking units with 100% HP, after entering battle, ATK increases by (10%-20%). 34 29 20 12 Heroes
Merman Lord Merman Lord Aquatic 2 During water battles, ATK increases by (10%-20%). 34 31 18 14

Aaron

Leviathan Leviathan Aquatic 3 (Unlocked in the Training Field)
When in water, and attacking units above 50% HP, after entering battle, ATK increases by (15%-45%).
43 40 23 19 Heroes
Lizardman Lizardman Aquatic 3 (Unlocked in the Training Field)
When in water, ATK increases by (15%-45%).
40 43 22 19 Heroes
Lobster Behemoth Lobster Behemoth Aquatic 3 When in water, damage taken is decreased by (15%-50%). 43 37 26 16 Heroes
Tide Master Tide Master Aquatic 3 When in water, ATK & DEF increase by (10%-30%). 43 40 23 19 Heroes
Holy Holy Holy 1 Normal attacks deal [MDamage]. 22 20 12 18 Heroes
Inquisitor Inquisitor Holy 2 Normal attacks deal [MDamage]. Hero heal effect increased by (5%-10%). 26 24 14 22 Heroes
Monk Monk Holy 2 When battling against [Demons], ATK increases by an extra (20%-30%). 31 29 17 16

Aaron

Bishop Bishop Holy 3 Normal attacks deal [MDamage]. Hero Healing Effects (+5%-15%). When Soldier HP is higher than 80%, DEF increases by (10%-30%). 34 31 19 28 Heroes
Exorcist Exorcist Holy 3 When battling against [Demons], ATK increases by (10%-30%). Otherwise, DEF increases by (10%-30%). 40 37 22 20 Heroes
Holy Knight Holy Knight Holy 3 (Unlocked in the Training Field)
Normal attacks deal [MDamage]. Hero Healing Effects (+5%-15%). When Soldier HP is higher than 80%, DEF increases by (10%-30%).
34 34 19 26 Heroes
Shrine Maiden Shrine Maiden Holy 3 (Unlocked in the Training Field)
Normal attacks deal [MDamage]. When Soldiers are at 100% HP, physical damage taken by Heroes is reduced by (30%-75%).
36 31 17 28 Heroes
Zealot Zealot Holy 3 (Unlocked in the Training Field)
When Soldier HP is above 80%, for every buff, increase Soldier's ATK, DEF, & MDEF by (5%-15%) to the maximum of (15%-45%).
36 40 20 20 Heroes
Skeleton Archer Skeleton Archer Demon 2 Resurrection: When Soldier HP is 0% and when attacking, restores (15%-??%) HP. 26 31 16 14 Heroes
Skeleton Warrior Skeleton Warrior Demon 2 Resurrection: When Soldier HP is 0% and when attacking, restores (15%-??%) HP. 34 31 17 14 Heroes
Hellfire Archer Hellfire Archer Demon 3 (Unlocked in the Training Field)
Resurrection: When Soldier HP is 0% and when attacking, restores (15%-45%) HP. After battle, deals extra damage (5%-15% Enemy's Max HP).
34 40 20 19 Heroes
Skeleton Knight Skeleton Knight Demon 3 Resurrection: When Soldier HP is 0% and when attacking, restores (15%-45%) HP. When attacked by units other than Demon or Holy, DEF increases by (10%-30%). 43 40 22 19 Heroes
Undead Knight Undead Knight Demon 3 (Unlocked in the Training Field)
Resurrection: When Soldier HP is 0% and when attacking, restores (15%-45%) HP. When attacking units other than Demon or Holy, ATK increases by (10%-30%).
40 40 22 20 Heroes
Warlock Warlock Mage 1 Normal attacks deal [MDamage]. 22 24 12 15 Heroes
Thaumaturge Thaumaturge Mage 2 Normal attacks deal [MDamage]. When attacking, ATK increases by (10%-20%). 26 29 14 18 Heroes
Witch Witch Mage 2 Normal attacks deal [MDamage]. When Soldier HP is 100%, ATK increases by (10%-20%). 26 31 13 22 Heroes
Sorceress Sorceress Mage 3 (Unlocked in the Training Field)
Normal attacks deal [MDamage]. When Soldier HP is 100%, ATK & MDEF increase by (15%-45%).
34 40 17 28 Heroes
Wizard Wizard Mage 3 Normal attacks deal [MDamage]. When attacking, increases ATK & MDEF by (10%-30%). 34 37 19 23 Heroes
Wolf Wolf Cavalry 1 None! 22 29 14 11 Heroes