The following is a preview of what the template will look like. The first is standalone while the second is a table example.
Skill
Description
Cooldown
Point Cost
Hero Availability
Sleep
[MDamage] Directly deals 0.25x physical damage to a single enemy. Dispels 3 buffs. Enemy cannot move during the next turn. (Cannot be dispelled.)
3
2
Fireball
[MDamage] Attacks a single enemy, dealing 1.3x damage. Deals extra damage to Infantry.
1
1
Dark Reaper
[MDamage] Attacks a single enemy, dealing 1.3x damage. Ignores 30% of enemy MDEF. After battle, restores 50% of damage dealt as HP.
2
2
Decay
[MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.
3
2
Summon Undead
Summon 1 unit of Necromancers.
4
2
Dark Waltz
[Fusion Power] Active skill. ATK & DEF increase significantly for all Dark Reincarnation allies within range. Grants the buff: When battling against enemies with more than 3 debuffs, unit damage increase by 15%. Lasts 4 turns.
3
2
Earthquake
[MDamage] Attacks multiple enemies within range, dealing 0.4x AoE damage. Ineffective against Fliers. Enemy's ATK, INT, and DEF decrease by 20%. Lasts 2 turns.
5
2
Seal
[Passive] When dealing damage to enemies, 50% chance to silence enemy's active skills. Lasts 2 turns.
-
1
Black Hole
[MDamage] Attacks multiple enemies within range, dealing 0.36x AoE damage. Deals 2 random debuffs to each unit.