Varna

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General Builds Bio Misc Classic
Varna
Varna
Art by: Zlongame, Ltd.
Rarity
★*
Weapon Type
Faction Type
★★
Appears in
Voice Actor EN
?
Voice Actor JP
Release Date
N/A
Varna
~ In‐game Hero description

Stats[edit | edit source]

HP Font A.png ATK Font C.png
DEF Font B.png INT Font D.png
MDEF Font E.png SKILL Font A.png
Class Upgrade Tree
Varna class.png


Hero Background

Varna is the first of the four generals under Altemüller's command. She cares deeply for the field marshal and takes care of him when she is injured. Varna appears as a support commander for the Rigüler forces throughout the game. When the Velzerians capture her younger sister Anna, Varna is ordered to poison and kill Altemüller. She ultimately chooses to put her sister first and poisons the general. However, the amount of poison she administers is not enough to kill him.

Starting Stats
HP 254 ATK 41
INT 25 DEF 19
MDEF 25 SKILL 40
Unique Skill
1
2
3
4
5
6
Gift Tie.png

Powerful help

At the end of the action, add effects to all nearby friendly units: range skill damage increased by 10% for 1 turn


Unlockable Troops and Skills from Class Change[edit | edit source]

Class Troop Unlock HP DEF ATK MDEF Skill Class Skill 1 Class Skill 2
Shooter Archer 22 12 26 15 The soldier has no skills. Wanjian Group reinforcement
- - - - - -
Sniper Dark Elf 24 13 31 20 When attacking a unit with 100% health, the attack increases by 10% after entering the battle. Aiming -
Elite Hussar 28 16 29 16 When entering the battle actively, a 20% probability reduces the enemy's defense by 20% for 1 round.
Dragon Knight Griffin Cavalry 31 16 35 18 When the soldier's life is greater than 80%, the damage suffered is reduced by 10%. Wind pressure -
Little Devil 34 17 35 17 When attacking a unit with 100% health, the attack increases by 10% after entering the battle.
Genearl Rock 37 22 26 12 When the soldier's life is less than 70%, the defense is increased by 10%. reinforcement -
Fighter 31 17 34 14 When you enter the battle actively, the crit rate increases by 10%.
Ranger Dark elf shooter 31 17 40 26 When attacking a unit with 100% health, the attack and defense increase by 15% after entering the battle. Defense against large aids Lame
Assault hussar 36 20 37 20 Before entering the battle actively, the 30% probability reduces the enemy's mobility by 2, and the defense by 20% for 1 round.
Dragon Riding Royal gryphon 40 20 45 23 When the soldier's life is greater than 80%, the attack and defense increase by 10%. hold fast Wind language
BloodSucking Bat 43 22 45 22 When actively entering the battle, soldiers can recover 15% of their lives after the war.