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General Builds Bio Misc Classic
Altemuller
Marshal of the Riguler Empire
Art by: Zlongame, Ltd.
Rarity
★
Faction Type
Icon Group Empire
Icon Group Dark
Icon Group WisdomAndCourage
Appears in
Gender
Male
Voice Actor EN
?
Voice Actor JP
Koyasu Takehito (子安武人)
Release Date
N/A

Character Introduction

An outstanding military commander and one of the heirs to the throne of the Riguler Empire, at a young age he becomes the field marshal over its army. Excellent at strategy and swordsmanship, he's the commander-in-chief of the imperial army who invaded the Larcuss Kingdom. He has four strong generals under his command.  

Our time is short... follow me.


Stat Tables

HP ATK DEF INT MDEF SKL
Starting Stats 335 55 28 27 30 40
Max Stats: Dragon Master Font A Font S Font A Font C Font A Font B
Max Stats: Dragon Master 4038 541 290 244 323 177
Max Stats: Grand Marshal Font S Font A Font S Font C Font C Font C
Max Stats: Grand Marshal 4603 489 333 244 238 122
Innate Soldier Boost 15% 15% 0% - 0% -
Max Soldier Boost 40% 40% 10% - 10% -

HP ATK DEF INT MDEF SKL
Starting Stats 335 55 28 27 30 40
Max Stats: Dragon Master Font A Font S Font A Font C Font A Font B
Max Stats: Dragon Master 4266 580 308 263 343 177
Max Stats: Grand Marshal Font S Font A Font S Font C Font C Font C
Max Stats: Grand Marshal 4877 523 356 263 252 122
Innate Soldier Boost 15% 15% 0% - 0% -
Max Soldier Boost 40% 40% 10% - 10% -

Innate Talent & Skill

Star Rank Description
Gift OverLord
Supreme Overlord
3-Star Before entering battle, ATK increases by 3%. Physical damage taken decreases by 2%. Lasts 4 turns. Can be stacked up to 4 times.
4-Star Before entering battle, ATK increases by 5%. Physical damage taken decreases by 3%. Lasts 4 turns. Can be stacked up to 4 times.
5-Star Before entering battle, ATK increases by 7%. Physical damage taken decreases by 4%. Lasts 4 turns. Can be stacked up to 4 times.
6-Star Before entering battle, ATK increases by 10%. Physical damage taken decreases by 5%. Lasts 4 turns. Can be stacked up to 4 times.
Skill Description Cooldown Point Cost
Raging Thunder Raging Thunder [Physical Damage] Attacks a single enemy, dealing 1.5x damage.
Grants [Windride] before battle: When HP is above 50%, damage taken from melee attack decreases by 15%. Lasts 2 turns.
2 2


Class Unlock Tree

Class Base Unlock 1st Unlock 2nd Unlock 3rd Unlock 4th Unlock
Altemuller class
Hawk 01
Hawk Knight
Soldier Hawk Rider
Hawk Rider
Reinforcement
Reinforcement
Class Mastery
+9 ATK, +4 SKILL
- -
Dragon 01
Dragon Knight
Soldier Griffin Rider
Griffin Rider
DEF Command
DEF Command
Soldier Lesser Imp
Lesser Imp
Class Mastery
+8 SKILL, +48 HP
-
Pike 03
General
Soldier Elite Lancer
Elite Lancer
Parry
Parry
Soldier Rock Golem
Rock Golem
Class Mastery
+80 HP, +7 ATK
-
Cavalry 02
Highlander
Soldier Elite Cavalry
Elite Cavalry
Endure
Endure
Soldier Elite Infantry
Elite Infantry
Class Mastery
+12 ATK, +48 HP
-
Dragon 02
Dragon Master
Gale
Gale
Soldier Griffin Knight
Griffin Knight
Dragon's Breath
Dragon's Breath
Soldier Vampire Bat
Vampire Bat
Class Mastery
+25 ATK, +90 HP, +10 MDEF
Pike 04
Grand Marshal
Tactical Mastery
Tactical Mastery
Soldier Phalanx
Phalanx
Strong Arm
Strong Arm
Soldier Vanguard Lancer
Vanguard Lancer
Class Mastery
+150 HP, +15 ATK, +10 DEF


Skills

Skill Description Cooldown Point Cost
Reinforcement Reinforcement [Passive] After taking action, restores 20% Unit HP. - 1
DEF Command DEF Command [Command] All allies within 2 blocks gain +10% DEF. - 2
Parry Parry [Passive] Takes physical attack instead of a nearby friendly unit. When attacked, adds 7% of ATK to DEF. - 1
Endure Endure [Passive] When entering battle, DEF increases by 7%. - 1
Gale Gale [Passive] After taking action, 20% chance to act again. - 1
Dragon's Breath Dragon's Breath [Physical Damage] Deals 0.36 AoE damage to enemies within 2 blocks and debuffs each target.
Grants [Windride] after battle:
- Windride: When HP is above 50%, damage taken from melee attack decreases by 15%. Lasts 2 turns.
5 2
Tactical Mastery Tactical Mastery [Faction Buff] For all allies affiliated with the Strategic Masters faction, grant +20% ATK, +20% DEF, and +30% MDEF.
In addition, all passable terrains are treated as Plains when moving. If the terrain increases DEF, grants an additional +15% ATK while the unit is on the defensive terrain.
Lasts 4 turns. (Cannot be stacked with other Faction Buffs).
3 2
Strong Arm Strong Arm [Passive] Takes physical attack instead of nearby ally.
[Active] Guard Range increases to 2 blocks, grants buffs [Parry] and [Barb]. Lasts 3 turns.
3 2


Exclusive Equipment

Riguler Crown Stats
Equip LeatherArmor16
The crown that was stolen has now been returned to its rightful owner
Equipment Type: Helmet
MDEF: 58
HP: 436
King’s Wares: DEF & MDEF +5%. Buffs you've cast on yourself last for 1 more turn.

Heart Bonds

Hero Bonds

Name Intimacy Level Description Requirements
Legion Bond - Glory
Legion Bond - Glory
5 All soldier stats increase by 10%.
Hero's Bond - Light
Hero's Bond - Light
10 All Hero's Stats +10%. Altemuller reaches Lv. 30.
Legion's Bond - Honor
Legion's Bond - Honor
15 HP & ATK of soldiers increase by 15%. Upgrade Altemuller to Dragon Master.
Hero's Bond - Toughness
Hero's Bond - Toughness
23 Hero's HP & DEF & MDEF increase by 15%. Complete Another Ending with Anna's help.
Hero's Bond - Strength
Hero's Bond - Strength
25 Hero's ATK & INT & SKILL increase by 15%. Complete Destroy the blade of destiny with Emerick's help.


Heart Bond

Level Description
Skill Kizuna2 4 When hero's class is Dragon Master: When attacking, unit's damage taken decreases by 10%.
When hero's class is Grand Marshal: AoE damage taken decreases by 10%.
Skill Kizuna1 7 When hero's class is Dragon Master: AoE damage dealt is increased by 10%.
When hero's class is Grand Marshal: When battling against enemies with debuffs, damage dealt is increased by 10%.
Skill Kizuna3 10 All Hero's Stats +5%.
Icon CenterHeartRed 10 HP +800, DEF +50, MDEF +60

Related Bonds

Emerick
Emerick

Complete Fiendish Finale with Altemuller's help.

Varna
Varna

Complete The Inner Path with Altemuller's help.

Soldiers

Template:SoldierTable Elite LancerTemplate:SoldierTable PhalanxTemplate:SoldierTable Rock GolemTemplate:SoldierTable Vanguard LancerTemplate:SoldierTable Dark CenturionTemplate:SoldierTable CyclopsTemplate:SoldierTable Elite CavalryTemplate:SoldierTable Hawk RiderTemplate:SoldierTable Griffin RiderTemplate:SoldierTable Griffin KnightTemplate:SoldierTable Lesser ImpTemplate:SoldierTable Vampire BatTemplate:SoldierTable Gargoyle
Soldier Unit type Unit Tier Description
Elite Infantry Elite Infantry Infantry II When attacking, damage taken is reduced by (10%-20%)
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